wut v1.8.0
Wii U Toolchain
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#include <nn/sl/details/IIconInfoAccessorDetails.h>
#include <nn/sl/details/ISerializerDetails.h>
#include <nn/sl/details/ISettingAccessorDetails.h>
#include <nn/sl/details/ITitleIconCacheDetails.h>
Go to the source code of this file.
Data Structures | |
struct | TitleIconCacheInternal |
class | TitleIconCache |
Namespaces | |
namespace | nn |
namespace | nn::sl |
namespace | nn::sl::details |
Typedefs | |
typedef struct nn::sl::details::TitleIconCacheInternal | TitleIconCacheInternal |
struct nn::sl::details::TitleIconCacheInternal |
Definition at line 13 of file TitleIconCache.h.
Data Fields | ||
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void * | vtable | |
uint32_t | num | |
void * | cachedIconsBuffer | |
IIconInfoAccessorInternal * | iconInfoAccessor | |
ISerializerInternal * | iconInfoSerializer | |
ISettingAccessorInternal * | settingAccessor |