wut v1.8.0
Wii U Toolchain
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atomic.h
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1#pragma once
2#include <wut.h>
3
12#ifdef __cplusplus
13extern "C" {
14#endif
15
16BOOL
17OSCompareAndSwapAtomic(volatile uint32_t *ptr,
18 uint32_t compare,
19 uint32_t value);
20
21BOOL
22OSCompareAndSwapAtomicEx(volatile uint32_t *ptr,
23 uint32_t compare,
24 uint32_t value,
25 uint32_t *old);
26
27uint32_t
28OSSwapAtomic(volatile uint32_t *ptr,
29 uint32_t value);
30
31int32_t
32OSAddAtomic(volatile int32_t *ptr,
33 int32_t value);
34
35uint32_t
36OSAndAtomic(volatile uint32_t *ptr,
37 uint32_t value);
38
39uint32_t
40OSOrAtomic(volatile uint32_t *ptr,
41 uint32_t value);
42
43uint32_t
44OSXorAtomic(volatile uint32_t *ptr,
45 uint32_t value);
46
47BOOL
48OSTestAndClearAtomic(volatile uint32_t *ptr,
49 uint32_t bit);
50
51BOOL
52OSTestAndSetAtomic(volatile uint32_t *ptr,
53 uint32_t bit);
54
55#ifdef __cplusplus
56}
57#endif
58
uint32_t OSAndAtomic(volatile uint32_t *ptr, uint32_t value)
BOOL OSCompareAndSwapAtomic(volatile uint32_t *ptr, uint32_t compare, uint32_t value)
BOOL OSCompareAndSwapAtomicEx(volatile uint32_t *ptr, uint32_t compare, uint32_t value, uint32_t *old)
int32_t OSAddAtomic(volatile int32_t *ptr, int32_t value)
BOOL OSTestAndSetAtomic(volatile uint32_t *ptr, uint32_t bit)
BOOL OSTestAndClearAtomic(volatile uint32_t *ptr, uint32_t bit)
uint32_t OSSwapAtomic(volatile uint32_t *ptr, uint32_t value)
uint32_t OSOrAtomic(volatile uint32_t *ptr, uint32_t value)
uint32_t OSXorAtomic(volatile uint32_t *ptr, uint32_t value)
int32_t BOOL
Definition wut_types.h:7