wut
v1.7.0
Wii U Toolchain
include
coreinit
copydata.h
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#pragma once
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#include <
wut.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
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__OSClearCopyData
();
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BOOL
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__OSAppendCopyData
(
const
void
*data,
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uint32_t size);
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void
*
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__OSGetCopyDataPtr
();
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uint32_t
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__OSGetCopyDataSize
();
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BOOL
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__OSResizeCopyData
(uint32_t size);
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#ifdef __cplusplus
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}
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#endif
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__OSGetCopyDataSize
uint32_t __OSGetCopyDataSize()
__OSAppendCopyData
BOOL __OSAppendCopyData(const void *data, uint32_t size)
__OSResizeCopyData
BOOL __OSResizeCopyData(uint32_t size)
__OSClearCopyData
void __OSClearCopyData()
__OSGetCopyDataPtr
void * __OSGetCopyDataPtr()
wut.h
BOOL
int32_t BOOL
Definition:
wut_types.h:7
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