wut  v1.7.0
Wii U Toolchain
tcp.h
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1 #pragma once
2 
3 #define SOL_TCP 6
4 
5 #define TCP_ACKDELAYTIME 0x2001
6 #define TCP_NOACKDELAY 0x2002
7 #define TCP_MAXSEG 0x2003
8 #define TCP_NODELAY 0x2004
9 #define TCP_UNKNOWN 0x2005 // amount of mss received before sending an ack