wut
v1.7.0
Wii U Toolchain
include
netinet
tcp.h
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#pragma once
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#define SOL_TCP 6
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#define TCP_ACKDELAYTIME 0x2001
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#define TCP_NOACKDELAY 0x2002
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#define TCP_MAXSEG 0x2003
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#define TCP_NODELAY 0x2004
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#define TCP_UNKNOWN 0x2005
// amount of mss received before sending an ack
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