wut v1.8.0
Wii U Toolchain
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tcp.h
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1#pragma once
2
3#define SOL_TCP 6
4
5#define TCP_ACKDELAYTIME 0x2001
6#define TCP_NOACKDELAY 0x2002
7#define TCP_MAXSEG 0x2003
8#define TCP_NODELAY 0x2004
9#define TCP_UNKNOWN 0x2005 // amount of mss received before sending an ack