wut v1.8.0
Wii U Toolchain
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IAccountInfoAccessorDetails.h
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1#pragma once
2
3#include <nn/result.h>
4#include <nn/sl/sl_cpp.h>
5#include <wut.h>
6
7#ifdef __cplusplus
8
9namespace nn::sl {
10 class DataCreator;
11 class KillerNotificationSelector;
12 namespace details {
13 class IAccountInfoAccessorBase;
16
28
32 WUT_CHECK_SIZE(IAccountInfoAccessorInternal, 0x04);
33 WUT_CHECK_OFFSET(IAccountInfoAccessorInternal, 0x00, vtable);
34
36 friend class nn::sl::DataCreator;
38
39 public:
41
42 virtual ~IAccountInfoAccessorBase() = default;
43
44 virtual nn::Result Get(nn::sl::AccountInfo *) const = 0;
45
46 private:
47 virtual details::IAccountInfoAccessorInternal *GetInternal() = 0;
48 };
49
51 public:
53 }
55 if (!mInstancePtr) {
57 }
58 return mInstancePtr->vtable->GetFn(mInstancePtr, outAccountInfo);
59 }
60
61 private:
62 details::IAccountInfoAccessorInternal *GetInternal() override {
63 return mInstancePtr;
64 }
65
67 };
68 } // namespace details
69} // namespace nn::sl
70
71#endif
Result value type used by nn libraries.
Definition result.h:68
@ LEVEL_FATAL
Definition result.h:73
@ RESULT_MODULE_NN_SL
Definition result.h:114
nn::Result Get(nn::sl::AccountInfo *outAccountInfo) const override
AccountInfoAccessorFromPtr(details::IAccountInfoAccessorInternal *ptr)
virtual nn::Result Get(nn::sl::AccountInfo *) const =0
nn::Result(* IAccountInfoAccessor_GetFn)(IAccountInfoAccessorInternal *, nn::sl::AccountInfo *)
struct nn::sl::details::IAccountInfoAccessorInternal IAccountInfoAccessorInternal