wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | ILaunchedTitleListAccessorInternalVTable |
struct | ILaunchedTitleListAccessorInternal |
class | ILaunchedTitleListAccessorBase |
class | LaunchedTitleListAccessorFromPtr |
Namespaces | |
nn | |
nn::sl | |
nn::sl::details | |
Typedefs | |
typedef nn::Result(* | ILaunchedTitleListAccessor_GetByAccountFn) (ILaunchedTitleListAccessorInternal *, nn::sl::TitleInfo *outTitleInfos, int *outTitleInfoSize, int inTitleInfosSize, int userId) |
typedef struct nn::sl::details::ILaunchedTitleListAccessorInternal | ILaunchedTitleListAccessorInternal |
struct nn::sl::details::ILaunchedTitleListAccessorInternalVTable |
Definition at line 18 of file ILaunchedTitleListAccessoDetails.h.
Data Fields | ||
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ILaunchedTitleListAccessorBase * | instance | |
uint32_t | info | |
uint32_t | destructor | |
ILaunchedTitleListAccessor_GetByAccountFn | GetByAccountFn |
struct nn::sl::details::ILaunchedTitleListAccessorInternal |
Definition at line 29 of file ILaunchedTitleListAccessoDetails.h.
Data Fields | ||
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ILaunchedTitleListAccessorInternalVTable * | vtable |