wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Typedefs
ILaunchedTitleListAccessoDetails.h File Reference
#include <nn/result.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
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Data Structures

struct  ILaunchedTitleListAccessorInternalVTable
 
struct  ILaunchedTitleListAccessorInternal
 
class  ILaunchedTitleListAccessorBase
 
class  LaunchedTitleListAccessorFromPtr
 

Namespaces

 nn
 
 nn::sl
 
 nn::sl::details
 

Typedefs

typedef nn::Result(* ILaunchedTitleListAccessor_GetByAccountFn) (ILaunchedTitleListAccessorInternal *, nn::sl::TitleInfo *outTitleInfos, int *outTitleInfoSize, int inTitleInfosSize, int userId)
 
typedef struct nn::sl::details::ILaunchedTitleListAccessorInternal ILaunchedTitleListAccessorInternal
 

Data Structure Documentation

◆ nn::sl::details::ILaunchedTitleListAccessorInternalVTable

struct nn::sl::details::ILaunchedTitleListAccessorInternalVTable

Definition at line 18 of file ILaunchedTitleListAccessoDetails.h.

Data Fields
ILaunchedTitleListAccessorBase * instance
uint32_t info
uint32_t destructor
ILaunchedTitleListAccessor_GetByAccountFn GetByAccountFn

◆ nn::sl::details::ILaunchedTitleListAccessorInternal

struct nn::sl::details::ILaunchedTitleListAccessorInternal

Definition at line 29 of file ILaunchedTitleListAccessoDetails.h.

Data Fields
ILaunchedTitleListAccessorInternalVTable * vtable