wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Enumerations | Functions
ILaunchedTitleListAccessor.h File Reference
#include <nn/result.h>
#include <nn/sl/details/ILaunchedTitleListAccessoDetails.h>
#include <wut.h>
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Data Structures

class  ILaunchedTitleListAccessor
 

Namespaces

 nn
 
 nn::sl
 

Enumerations

enum  LaunchedTitleListAccessorType {
  TITLE_LIST_ACCESSOR_LAUNCHED_TITLES = 0 ,
  TITLE_LIST_ACCESSOR_PLAY_STATS = 1
}
 

Functions

details::ILaunchedTitleListAccessorBase & GetDefaultLaunchedTitleListAccessor (LaunchedTitleListAccessorType type)
 
details::ILaunchedTitleListAccessorBase & GetDefaultLaunchedTitleListAccessor ()