wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Typedefs
ISettingAccessorDetails.h File Reference
#include <nn/result.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
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Data Structures

struct  ISettingAccessorInternalVTable
 
struct  ISettingAccessorInternal
 
class  ISettingAccessorBase
 
class  SettingAccessorFromPtr
 

Namespaces

 nn
 
 nn::sl
 
 nn::sl::details
 

Typedefs

typedef nn::Result(* ISettingAccessor_GetFn) (ISettingAccessorInternal *, Setting *)
 
typedef struct nn::sl::details::ISettingAccessorInternal ISettingAccessorInternal
 

Data Structure Documentation

◆ nn::sl::details::ISettingAccessorInternalVTable

struct nn::sl::details::ISettingAccessorInternalVTable

Definition at line 22 of file ISettingAccessorDetails.h.

Data Fields
ISettingAccessorBase * instance
uint32_t info
uint32_t destructor
ISettingAccessor_GetFn GetFn

◆ nn::sl::details::ISettingAccessorInternal

struct nn::sl::details::ISettingAccessorInternal

Definition at line 34 of file ISettingAccessorDetails.h.

Data Fields
ISettingAccessorInternalVTable * vtable