wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | IUpdatePackageAccessorInternalVTable |
struct | IUpdatePackageAccessorInternal |
class | IUpdatePackageAccessorBase |
class | UpdatePackageAccessorFromPtr |
Namespaces | |
nn | |
nn::sl | |
nn::sl::details | |
Typedefs | |
typedef bool(* | IUpdatePackageAccessor_PackageExistsFn) (IUpdatePackageAccessorInternal *) |
typedef bool(* | IUpdatePackageAccessor_IsUpdatePackageDownloadedFn) (IUpdatePackageAccessorInternal *) |
typedef struct nn::sl::details::IUpdatePackageAccessorInternal | IUpdatePackageAccessorInternal |
Functions | |
IUpdatePackageAccessorInternal * | GetDefaultUpdatePackageAccessor__Q2_2nn2slFv () |
struct nn::sl::details::IUpdatePackageAccessorInternalVTable |
Definition at line 17 of file IUpdatePackageAccessorDetails.h.
Data Fields | ||
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IUpdatePackageAccessorBase * | instance | |
uint32_t | info | |
uint32_t | destructor | |
IUpdatePackageAccessor_PackageExistsFn | PackageExistsFn | |
IUpdatePackageAccessor_IsUpdatePackageDownloadedFn | IsUpdatePackageDownloadedFn |
struct nn::sl::details::IUpdatePackageAccessorInternal |
Definition at line 32 of file IUpdatePackageAccessorDetails.h.
Data Fields | ||
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IUpdatePackageAccessorInternalVTable * | vtable |