wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Typedefs
IWhiteListAccessorDetails.h File Reference
#include <nn/result.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
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Data Structures

struct  IWhiteListAccessorInternalVTable
 
struct  IWhiteListAccessorInternal
 
class  IWhiteListAccessorBase
 
class  WhiteListAccessorFromPtr
 

Namespaces

 nn
 
 nn::sl
 
 nn::sl::details
 

Typedefs

typedef nn::Result(* IWhiteListAccessor_GetFn) (IWhiteListAccessorInternal *, nn::sl::WhiteList *)
 
typedef struct nn::sl::details::IWhiteListAccessorInternal IWhiteListAccessorInternal
 

Data Structure Documentation

◆ nn::sl::details::IWhiteListAccessorInternalVTable

struct nn::sl::details::IWhiteListAccessorInternalVTable

Definition at line 17 of file IWhiteListAccessorDetails.h.

Data Fields
IWhiteListAccessorBase * instance
uint32_t info
uint32_t destructor
IWhiteListAccessor_GetFn GetFn

◆ nn::sl::details::IWhiteListAccessorInternal

struct nn::sl::details::IWhiteListAccessorInternal

Definition at line 29 of file IWhiteListAccessorDetails.h.

Data Fields
IWhiteListAccessorInternalVTable * vtable