wut
v1.7.0
Wii U Toolchain
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#include <nn/result.h>
#include <nn/sl/IAccountInfoAccessor.h>
#include <nn/sl/IKillerNotificationAccessor.h>
#include <nn/sl/ILaunchedTitleListAccessor.h>
#include <nn/sl/ISerializer.h>
#include <nn/sl/ISettingAccessor.h>
#include <nn/sl/ITimeAccessor.h>
#include <nn/sl/KillerNotification.h>
#include <nn/sl/KillerNotificationTransferRecordManager.h>
#include <nn/sl/TitleListCache.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
Go to the source code of this file.
Data Structures | |
struct | KillerNotificationSelectorInternal |
class | KillerNotificationSelector |
Namespaces | |
nn | |
nn::sl | |
nn::sl::details | |
Typedefs | |
typedef struct nn::sl::details::KillerNotificationSelectorInternal | KillerNotificationSelectorInternal |
struct nn::sl::details::KillerNotificationSelectorInternal |
Definition at line 20 of file KillerNotificationSelector.h.
Data Fields | ||
---|---|---|
ILaunchedTitleListAccessorInternal * | launchedTitleListAccessor | |
IKillerNotificationAccessorInternal * | killerNotificationAccessor | |
ITitleListCacheInternal * | titleListCache | |
ISerializerInternal * | killerNotificationSerializer | |
ISettingAccessorInternal * | settingsAccessor | |
IAccountInfoAccessorInternal * | accountInfoAccessor | |
ITimeAccessorInternal * | timeAccessor | |
IKillerNotificationTransferRecordManagerInternal * | killerNotificationTransferRecordManager | |
void * | vtable |