wut v1.8.0
Wii U Toolchain
|
#include <nn/result.h>
#include <nn/sl/FileStream.h>
#include <nn/sl/sl_cpp.h>
#include <optional>
#include <wut.h>
Go to the source code of this file.
Data Structures | |
struct | LaunchInfoDatabaseInternal |
class | LaunchInfoDatabase |
Namespaces | |
namespace | nn |
namespace | nn::sl |
namespace | nn::sl::details |
Typedefs | |
typedef struct nn::sl::details::LaunchInfoDatabaseInternal | LaunchInfoDatabaseInternal |
struct nn::sl::details::LaunchInfoDatabaseInternal |
Definition at line 13 of file LaunchInfoDatabase.h.
Data Fields | ||
---|---|---|
uint64_t * | currentIdPtr | |
uint32_t * | entryCountPtr | |
uint32_t * | maxEntriesPtr | |
void * | pDatabase | |
LaunchInfoDatabaseEntry * | entriesPtr | |
LaunchInfoDatabaseEntry * | systemTablePtr | |
uint32_t | systemTableNum |