wut
v1.7.0
Wii U Toolchain
|
#include <nn/result.h>
#include <nn/sl/IDiscCachedTitleAccessor.h>
#include <nn/sl/IInstalledTitleListAccessor.h>
#include <nn/sl/ILaunchedTitleListAccessor.h>
#include <nn/sl/IMetaInfoAccessor.h>
#include <nn/sl/ISerializer.h>
#include <nn/sl/ITimeAccessor.h>
#include <nn/sl/ITitleListAccessor.h>
#include <wut.h>
Go to the source code of this file.
Data Structures | |
struct | ITitleListCacheInternal |
class | ITitleListCacheBase |
class | TitleListCache |
class | TitleListCacheFromPtr |
Namespaces | |
nn | |
nn::sl | |
nn::sl::details | |
Typedefs | |
typedef struct nn::sl::details::ITitleListCacheInternal | TitleListCacheInternal |
struct nn::sl::details::ITitleListCacheInternal |
Definition at line 19 of file TitleListCache.h.
Data Fields | ||
---|---|---|
ITitleListAccessorInternal * | titleListAccessor | |
ILaunchedTitleListAccessorInternal * | launchedTitleListAccessor | |
IInstalledTitleListAccessorInternal * | installedTitleListAccessor | |
IDiscCachedTitleAccessorInternal * | discCachedTitleAccessor | |
ISerializerInternal * | titleInfoSerializer | |
ITimeAccessorInternal * | timeAccessor | |
IMetaInfoAccessorInternal * | metaInfoAccessor | |
void * | vtable |