wut
v1.7.0
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Functions | |
uint64_t | OSGetAtomic64 (volatile uint64_t *ptr) |
uint64_t | OSSetAtomic64 (volatile uint64_t *ptr, uint64_t value) |
BOOL | OSCompareAndSwapAtomic64 (volatile uint64_t *ptr, uint64_t compare, uint64_t value) |
BOOL | OSCompareAndSwapAtomicEx64 (volatile uint64_t *ptr, uint64_t compare, uint64_t value, uint64_t *old) |
uint64_t | OSSwapAtomic64 (volatile uint64_t *ptr, uint64_t value) |
int64_t | OSAddAtomic64 (volatile int64_t *ptr, int64_t value) |
uint64_t | OSAndAtomic64 (volatile uint64_t *ptr, uint64_t value) |
uint64_t | OSOrAtomic64 (volatile uint64_t *ptr, uint64_t value) |
uint64_t | OSXorAtomic64 (volatile uint64_t *ptr, uint64_t value) |
BOOL | OSTestAndClearAtomic64 (volatile uint64_t *ptr, uint32_t bit) |
BOOL | OSTestAndSetAtomic64 (volatile uint64_t *ptr, uint32_t bit) |