wut
v1.7.0
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Typedefs | |
typedef int32_t | BSPError |
typedef uint32_t | BSPHardwareVersion |
typedef uint32_t | BSPConsoleTypeRaw |
typedef enum BSPErrors | BSPErrors |
typedef enum BSPHardwareVersions | BSPHardwareVersions |
Functions | |
BSPError | bspInitializeShimInterface () |
BSPError | bspShutdownShimInterface () |
BSPError | bspGetHardwareVersion (BSPHardwareVersion *version) |
BSPError | bspGetConsoleTypeRaw (BSPConsoleTypeRaw *consoleTypeRaw) |
BSPError | bspInitialize (const char *entityName, uint32_t instance, const char *attributeName, uint32_t optionSize, void *pOptions) |
BSPError | bspShutdown (const char *entity, uint8_t instance, const char *attribute) |
BSPError | bspGetEntityVersion (const char *entityName, uint32_t *entityVersion) |
BSPError | bspRead (const char *entity, uint8_t instance, const char *attribute, size_t size, void *ptr) |
BSPError | bspWrite (const char *entity, uint8_t instance, const char *attribute, size_t size, void *ptr) |
BSPError | bspQuery (const char *entity, uint8_t instance, const char *attribute, size_t size, void *ptr) |