wut
v1.7.0
Wii U Toolchain
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#include <Condition.h>
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Condition () | |
~Condition ()=default | |
details::ISettingAccessorBase & | GetSettingAccessor () |
details::IUpdatePackageAccessorBase & | GetUpdatePackageAccessor () |
details::ISerializerBase< OSTime > & | GetPreviousSendingTimeSerializer () |
details::ITimeAccessorBase & | GetTimeAccessor () |
nn::Result | GetEnability () |
nn::Result | NeedsUpdate () |
nn::Result | StoreCurrentTimeAsPreviousSendingTime () |
nn::Result | GetPreviousSendingTime (int64_t *outTime) |
void | Initialize (details::ISettingAccessorBase &settingAccessor, details::IUpdatePackageAccessorBase &updatePackageAccessor, details::ISerializerBase< OSTime > &previousSendingTimeSerializer, details::ITimeAccessorBase &timeAccessor) |
Definition at line 41 of file Condition.h.
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Definition at line 43 of file Condition.h.
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Definition at line 57 of file Condition.h.
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Definition at line 61 of file Condition.h.
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Definition at line 65 of file Condition.h.
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Definition at line 69 of file Condition.h.
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Definition at line 73 of file Condition.h.
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Definition at line 77 of file Condition.h.
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Definition at line 81 of file Condition.h.
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Definition at line 85 of file Condition.h.
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Definition at line 89 of file Condition.h.