wut
v1.7.0
Wii U Toolchain
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#include <ISerializer.h>
Public Member Functions | |
ISerializer () | |
ISerializer (ISerializer &src) | |
ISerializer & | operator= (const ISerializer &other) |
ISerializer & | operator= (ISerializer &&src) noexcept |
nn::Result | Serialize (T *buffer, uint32_t num) |
nn::Result | Deserialize (T *buffer, uint32_t num) |
~ISerializer () override=default | |
Public Member Functions inherited from ISerializerBase< T > | |
ISerializerBase ()=default | |
virtual | ~ISerializerBase ()=default |
virtual nn::Result | Serialize (void *buffer, uint32_t size) const =0 |
virtual nn::Result | Deserialize (void *buffer, uint32_t size) const =0 |
virtual nn::Result | GetCount (uint32_t *outCount) const =0 |
Definition at line 14 of file ISerializer.h.
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inline |
Definition at line 17 of file ISerializer.h.
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inline |
Definition at line 21 of file ISerializer.h.
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overridedefault |
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inline |
Definition at line 25 of file ISerializer.h.
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inlinenoexcept |
Definition at line 30 of file ISerializer.h.
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inline |
Definition at line 35 of file ISerializer.h.
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inline |
Definition at line 39 of file ISerializer.h.