wut  v1.7.0
Wii U Toolchain
Public Member Functions
ISettingAccessor Class Reference

#include <ISettingAccessor.h>

Inheritance diagram for ISettingAccessor:
Inheritance graph
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Public Member Functions

 ISettingAccessor ()
 
 ISettingAccessor (ISettingAccessor &src)
 
ISettingAccessoroperator= (const ISettingAccessor &other)
 
ISettingAccessoroperator= (ISettingAccessor &&src) noexcept
 
 ~ISettingAccessor () override=default
 
- Public Member Functions inherited from ISettingAccessorBase
 ISettingAccessorBase ()=default
 
virtual ~ISettingAccessorBase ()=default
 
virtual nn::Result Get (nn::sl::Setting *) const =0
 

Detailed Description

Definition at line 11 of file ISettingAccessor.h.

Constructor & Destructor Documentation

◆ ISettingAccessor() [1/2]

ISettingAccessor ( )
inline

Definition at line 14 of file ISettingAccessor.h.

◆ ISettingAccessor() [2/2]

Definition at line 18 of file ISettingAccessor.h.

◆ ~ISettingAccessor()

~ISettingAccessor ( )
overridedefault

Member Function Documentation

◆ operator=() [1/2]

ISettingAccessor& operator= ( const ISettingAccessor other)
inline

Definition at line 22 of file ISettingAccessor.h.

◆ operator=() [2/2]

ISettingAccessor& operator= ( ISettingAccessor &&  src)
inlinenoexcept

Definition at line 27 of file ISettingAccessor.h.


The documentation for this class was generated from the following file: