wut  v1.7.0
Wii U Toolchain
Public Member Functions
ITimeAccessor Class Reference

#include <ITimeAccessor.h>

Inheritance diagram for ITimeAccessor:
Inheritance graph
[legend]

Public Member Functions

 ITimeAccessor ()
 
 ITimeAccessor (ITimeAccessor &src)
 
ITimeAccessoroperator= (const ITimeAccessor &other)
 
ITimeAccessoroperator= (ITimeAccessor &&src) noexcept
 
 ~ITimeAccessor () override=default
 
- Public Member Functions inherited from ITimeAccessorBase
 ITimeAccessorBase ()=default
 
virtual ~ITimeAccessorBase ()=default
 
virtual nn::Result GetNetworkTime (OSTime *, bool *) const =0
 
virtual nn::Result GetLocalTime (OSTime *, bool *) const =0
 

Detailed Description

Definition at line 13 of file ITimeAccessor.h.

Constructor & Destructor Documentation

◆ ITimeAccessor() [1/2]

ITimeAccessor ( )
inline

Definition at line 16 of file ITimeAccessor.h.

◆ ITimeAccessor() [2/2]

ITimeAccessor ( ITimeAccessor src)
inline

Definition at line 20 of file ITimeAccessor.h.

◆ ~ITimeAccessor()

~ITimeAccessor ( )
overridedefault

Member Function Documentation

◆ operator=() [1/2]

ITimeAccessor& operator= ( const ITimeAccessor other)
inline

Definition at line 24 of file ITimeAccessor.h.

◆ operator=() [2/2]

ITimeAccessor& operator= ( ITimeAccessor &&  src)
inlinenoexcept

Definition at line 29 of file ITimeAccessor.h.


The documentation for this class was generated from the following file: