wut  v1.7.0
Wii U Toolchain
Public Member Functions
IUpdatePackageAccessor Class Reference

#include <IUpdatePackageAccessor.h>

Inheritance diagram for IUpdatePackageAccessor:
Inheritance graph
[legend]

Public Member Functions

 IUpdatePackageAccessor ()
 
 IUpdatePackageAccessor (IUpdatePackageAccessor &src)
 
IUpdatePackageAccessoroperator= (const IUpdatePackageAccessor &other)
 
IUpdatePackageAccessoroperator= (IUpdatePackageAccessor &&src) noexcept
 
 ~IUpdatePackageAccessor () override=default
 
- Public Member Functions inherited from IUpdatePackageAccessorBase
 IUpdatePackageAccessorBase ()=default
 
virtual ~IUpdatePackageAccessorBase ()=default
 
virtual bool PackageExists () const =0
 
virtual bool IsUpdatePackageDownloaded () const =0
 

Detailed Description

Definition at line 10 of file IUpdatePackageAccessor.h.

Constructor & Destructor Documentation

◆ IUpdatePackageAccessor() [1/2]

Definition at line 13 of file IUpdatePackageAccessor.h.

◆ IUpdatePackageAccessor() [2/2]

Definition at line 17 of file IUpdatePackageAccessor.h.

◆ ~IUpdatePackageAccessor()

~IUpdatePackageAccessor ( )
overridedefault

Member Function Documentation

◆ operator=() [1/2]

IUpdatePackageAccessor& operator= ( const IUpdatePackageAccessor other)
inline

Definition at line 21 of file IUpdatePackageAccessor.h.

◆ operator=() [2/2]

IUpdatePackageAccessor& operator= ( IUpdatePackageAccessor &&  src)
inlinenoexcept

Definition at line 26 of file IUpdatePackageAccessor.h.


The documentation for this class was generated from the following file: