wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | OSCondition |
Macros | |
#define | OS_CONDITION_TAG 0x634E6456u |
Typedefs | |
typedef struct OSCondition | OSCondition |
typedef struct OSMutex | OSMutex |
Functions | |
void | OSInitCond (OSCondition *condition) |
Initialise a condition variable structure. More... | |
void | OSInitCondEx (OSCondition *condition, const char *name) |
Initialise a condition variable structure with a name. More... | |
void | OSWaitCond (OSCondition *condition, OSMutex *mutex) |
Sleep the current thread until the condition variable has been signalled. More... | |
void | OSSignalCond (OSCondition *condition) |
Will wake up any threads waiting on the condition with OSWaitCond. More... | |