18 #define OS_TITLE_ID_COLDBOOT 0xFFFFFFFFFFFFFFFDllu
23 #define OS_TITLE_ID_REBOOT 0xFFFFFFFFFFFFFFFEllu
void OSLaunchTitlev(uint64_t titleId, int argc, char *argv[])
Launches a title by its title ID.
void OSLaunchTitlel(uint64_t titleId, int argc,...)
Launches a title by its title ID.
void OSLaunchTitleByPathl(const char *path, uint32_t pathSize, int argc,...)
Launches a title by path.
void OSForceFullRelaunch()
Forces a OS relaunch on the next title launch.
void OSLaunchTitleByPathv(const char *path, uint32_t pathSize, int argc, char *argv[])
Launches a title by path.
void OSRestartGame(int argc, char *argv[])
Restarts the currently running title.
BOOL OSShutdown()
Shuts down the system.