wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | DateTime |
struct | GameKey |
struct | RecentPlayRecord |
struct | RecentPlayRecordEx |
struct | Preference |
struct | GameMode |
struct | Presence |
struct | FriendPresence |
struct | MyPresence |
struct | BasicInfo |
TODO: find member types and names. More... | |
struct | BlackListedPrincipal |
TODO: find member types and names. More... | |
struct | Profile |
TODO: find member types and names. More... | |
struct | Comment |
struct | FriendData |
struct | GameModeDescription |
struct | FriendRequest |
Namespaces | |
nn | |
nn::fp | |
Typedefs | |
typedef void(* | FPAsyncCallback) (nn::Result, void *) |
typedef void(* | NotificationHandlerFn) (nn::fp::NotificationType, nn::act::PrincipalId, void *) |
Enumerations | |
enum | NotificationType { NOTIFICATION_ONLINE = 1 , NOTIFICATION_OFFLINE = 2 , NOTIFICATION_PREFERENCE = 3 , NOTIFICATION_FRIEND_ONLINE = 4 , NOTIFICATION_FRIEND_OFFLINE = 5 , NOTIFICATION_FRIEND_PRESENCE = 6 , NOTIFICATION_FRIEND_MII = 7 , NOTIFICATION_FRIEND_PROFILE = 8 , NOTIFICATION_FRIEND_ADDED = 9 , NOTIFICATION_FRIEND_REMOVED = 10 , NOTIFICATION_MY_REQUEST_ADDED = 11 , NOTIFICATION_MY_REQUEST_REMOVED = 12 , NOTIFICATION_MY_REQUEST_UPDATED = 13 , NOTIFICATION_BLACKLIST_ADDED = 14 , NOTIFICATION_BLACKLIST_REMOVED = 15 , NOTIFICATION_BLACKLIST_UPDATED = 16 , NOTIFICATION_REQUEST_ADDED = 17 , NOTIFICATION_REQUEST_REMOVED = 18 } |
Functions | |
nn::Result | AcceptFriendRequestAsync (nn::act::LocalFriendCode, FPAsyncCallback, void *) asm("AcceptFriendRequestAsync__Q2_2nn2fpFULPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddBlackListAsync (nn::act::PrincipalId, nn::fp::GameKey *, FPAsyncCallback, void *) asm("AddBlackListAsync__Q2_2nn2fpFUiPCQ3_2nn2fp7GameKeyPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddBlackListAsync (nn::act::PrincipalId, FPAsyncCallback, void *) asm("AddBlackListAsync__Q2_2nn2fpFUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddFriendAsync (char nnid[nn::act::AccountIdSize], FPAsyncCallback, void *) asm("AddFriendAsync__Q2_2nn2fpFPCcPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddFriendAsync (nn::act::PrincipalId, FPAsyncCallback, void *) asm("AddFriendAsync__Q2_2nn2fpFUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddFriendRequestAsync (const nn::fp::RecentPlayRecordEx *, const char16_t *, FPAsyncCallback, void *) asm("AddFriendRequestAsync__Q2_2nn2fpFPCQ3_2nn2fp18RecentPlayRecordExPCwPFQ2_2nn6ResultPv_vPv") |
nn::Result | AddFriendRequestAsync (unsigned int, unsigned char, const char16_t *, unsigned char, const char16_t *, FPAsyncCallback, void *) asm("AddFriendRequestAsync__Q2_2nn2fpFUiUcPCwT2T3PFQ2_2nn6ResultPv_vPv") |
nn::Result | AddFriendRequestNoTitleAsync (unsigned int, unsigned char, const char16_t *, unsigned char, const char16_t *, FPAsyncCallback, void *) asm("AddFriendRequestNoTitleAsync__Q2_2nn2fpFUiUcPCwT2T3PFQ2_2nn6ResultPv_vPv") |
nn::Result | AddRecentPlayRecordEx (const nn::fp::RecentPlayRecordEx *, unsigned int) asm("AddRecentPlayRecordEx__Q2_2nn2fpFPCQ3_2nn2fp18RecentPlayRecordExUi") |
nn::Result | AddRecentPlayRecord (const nn::fp::RecentPlayRecord *, unsigned int) asm("AddRecentPlayRecord__Q2_2nn2fpFPCQ3_2nn2fp16RecentPlayRecordUi") |
nn::Result | CancelFriendRequestAsync (nn::act::LocalFriendCode, FPAsyncCallback, void *) asm("CancelFriendRequestAsync__Q2_2nn2fpFULPFQ2_2nn6ResultPv_vPv") |
nn::Result | CheckSettingStatusAsync (unsigned char *, FPAsyncCallback, void *) asm("CheckSettingStatusAsync__Q2_2nn2fpFPUcPFQ2_2nn6ResultPv_vPv") |
nn::Result | ClearLedEvent (void) asm("ClearLedEvent__Q2_2nn2fpFv") |
nn::Result | DeleteFriendFlagsAsync (const unsigned int *, unsigned int, unsigned int, FPAsyncCallback, void *) asm("DeleteFriendFlagsAsync__Q2_2nn2fpFPCUiUiT2PFQ2_2nn6ResultPv_vPv") |
nn::Result | DeleteFriendRequestAsync (nn::act::LocalFriendCode, FPAsyncCallback, void *) asm("DeleteFriendRequestAsync__Q2_2nn2fpFULPFQ2_2nn6ResultPv_vPv") |
nn::Result | DeleteRecentPlayRecordAll (void) asm("DeleteRecentPlayRecordAll__Q2_2nn2fpFv") |
nn::Result | DeleteSaveDirectory (unsigned int) asm("DeleteSaveDirectory__Q2_2nn2fpFUi") |
nn::Result | DenyFriendRequestAsync (nn::act::LocalFriendCode, FPAsyncCallback, void *) asm("DenyFriendRequestAsync__Q2_2nn2fpFULPFQ2_2nn6ResultPv_vPv") |
nn::Result | DetectNatPropertiesAsync (unsigned char *, unsigned char *, unsigned int *, FPAsyncCallback, void *) asm("DetectNatPropertiesAsync__Q2_2nn2fpFPUcT1PUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | FinalizeAdmin (void) asm("FinalizeAdmin__Q2_2nn2fpFv") |
nn::Result | Finalize (void) asm("Finalize__Q2_2nn2fpFv") |
nn::Result | GetBasicInfoAsync (nn::fp::BasicInfo *, unsigned int *, unsigned int, FPAsyncCallback, void *) asm("GetBasicInfoAsync__Q2_2nn2fpFPQ3_2nn2fp9BasicInfoPCUiUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | GetBlackListAccountId (char *outAccountIds, unsigned int *, unsigned int) asm("GetBlackListAccountId__Q2_2nn2fpFPA17_cPCUiUi") |
nn::Result | GetBlackListAdditionalTime (nn::fp::DateTime *, unsigned int *, unsigned int) asm("GetBlackListAdditionalTime__Q2_2nn2fpFPQ3_2nn2fp8DateTimePCUiUi") |
nn::Result | GetBlackListEx (nn::fp::BlackListedPrincipal *outBlackList, unsigned int *, unsigned int) asm("GetBlackListEx__Q2_2nn2fpFPQ3_2nn2fp20BlackListedPrincipalPCUiUi") |
nn::Result | GetBlackList (nn::act::PrincipalId *outBlackListPrincipalBuffer, unsigned int *outBlackListPrincipalBufferSize, unsigned int, unsigned int maxReadCount) asm("GetBlackList__Q2_2nn2fpFPUiT1UiT3") |
nn::Result | GetFriendAccountId (char *outAccountIdBuffer, nn::act::PrincipalId *principalBuffer, unsigned int accountIdBufferSize) asm("GetFriendAccountId__Q2_2nn2fpFPA17_cPCUiUi") |
nn::Result | GetFriendApprovalTime (nn::fp::DateTime *outDateTime, unsigned int *, unsigned int) asm("GetFriendApprovalTime__Q2_2nn2fpFPQ3_2nn2fp8DateTimePCUiUi") |
nn::Result | GetFriendComment (nn::fp::Comment *outComment, unsigned int *, unsigned int) asm("GetFriendComment__Q2_2nn2fpFPQ3_2nn2fp7CommentPCUiUi") |
nn::Result | GetFriendListAll (unsigned int *, unsigned int *, unsigned int, unsigned int) asm("GetFriendListAll__Q2_2nn2fpFPUiT1UiT3") |
nn::Result | GetFriendListEx (nn::fp::FriendData *outFriendData, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendListEx__Q2_2nn2fpFPQ3_2nn2fp10FriendDataPCUiUi") |
nn::Result | GetFriendList (nn::act::PrincipalId *outPrincipalBuffer, unsigned int *outPrincipalBufferReadCount, unsigned int unkn, unsigned int principalBufferSize) asm("GetFriendList__Q2_2nn2fpFPUiT1UiT3") |
nn::Result | GetFriendMii (FFLStoreData *outMiiData, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendMii__Q2_2nn2fpFP12FFLStoreDataPCUiUi") |
nn::Result | GetFriendPlayingGame (nn::fp::GameKey *outGameKey, nn::fp::GameModeDescription *outGameModeDescription, nn::act::PrincipalId *principalBuffer, unsigned int maxReadCount) asm("GetFriendPlayingGame__Q2_2nn2fpFPQ3_2nn2fp7GameKeyPQ3_2nn2fp19GameModeDescriptionPCUiUi") |
nn::Result | GetFriendPresenceEx (nn::fp::FriendPresence *, nn::act::PrincipalId *principalBuffer, unsigned int maxReadCount) asm("GetFriendPresenceEx__Q2_2nn2fpFPQ3_2nn2fp14FriendPresencePCUiUi") |
nn::Result | GetFriendPresence (nn::fp::FriendPresence *, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendPresence__Q2_2nn2fpFPQ3_2nn2fp14FriendPresencePCUiUi") |
nn::Result | GetFriendProfile (nn::fp::Profile *, nn::act::PrincipalId *principalBuffer, unsigned int readCount) asm("GetFriendProfile__Q2_2nn2fpFPQ3_2nn2fp7ProfilePCUiUi") |
nn::Result | GetFriendRelationship (uint8_t *outRelationshipNum, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendRelationship__Q2_2nn2fpFPUcPCUiUi") |
nn::Result | GetFriendRequestAccountId (char *outAccountIds, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendRequestAccountId__Q2_2nn2fpFPA17_cPCUiUi") |
nn::Result | GetFriendRequestListEx (nn::fp::FriendRequest *, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendRequestListEx__Q2_2nn2fpFPQ3_2nn2fp13FriendRequestPCUiUi") |
nn::Result | GetFriendRequestList (nn::act::PrincipalId *outBuffer, unsigned int *outReadCount, unsigned int, unsigned int count) asm("GetFriendRequestList__Q2_2nn2fpFPUiT1UiT3") |
nn::Result | GetFriendRequestMessageId (unsigned long long *outMessageIds, unsigned int *, unsigned int) asm("GetFriendRequestMessageId__Q2_2nn2fpFPULPCUiUi") |
nn::Result | GetFriendScreenName (char16_t outScreenName[nn::act::MiiNameSize], unsigned int *, unsigned int, bool, unsigned char *) asm("GetFriendScreenName__Q2_2nn2fpFPA11_wPCUiUibPUc") |
nn::Result | GetFriendSortTime (nn::fp::DateTime *, nn::act::PrincipalId *principalBuffer, unsigned int count) asm("GetFriendSortTime__Q2_2nn2fpFPQ3_2nn2fp8DateTimePCUiUi") |
nn::Result | GetLastLedEvent (unsigned int *, unsigned int *) asm("GetLastLedEvent__Q2_2nn2fpFPUiT1") |
nn::Result | GetMyAccountId (char *outAccountId) asm("GetMyAccountId__Q2_2nn2fpFPc") |
nn::Result | GetMyComment (nn::fp::Comment *outComment) asm("GetMyComment__Q2_2nn2fpFPQ3_2nn2fp7Comment") |
nn::Result | GetMyMii (FFLStoreData *outMiiData) asm("GetMyMii__Q2_2nn2fpFP12FFLStoreData") |
nn::Result | GetMyPlayingGame (nn::fp::GameKey *outPlayingGmae) asm("GetMyPlayingGame__Q2_2nn2fpFPQ3_2nn2fp7GameKey") |
nn::Result | GetMyPreference (nn::fp::Preference *outPreference) asm("GetMyPreference__Q2_2nn2fpFPQ3_2nn2fp10Preference") |
nn::Result | GetMyPresence (nn::fp::MyPresence *outMyPresence) asm("GetMyPresence__Q2_2nn2fpFPQ3_2nn2fp10MyPresence") |
nn::act::PrincipalId | GetMyPrincipalId (void) asm("GetMyPrincipalId__Q2_2nn2fpFv") |
nn::Result | GetMyProfile (nn::fp::Profile *outProfile) asm("GetMyProfile__Q2_2nn2fpFPQ3_2nn2fp7Profile") |
nn::Result | GetMyScreenName (char16_t *outScreenName) asm("GetMyScreenName__Q2_2nn2fpFPw") |
nn::Result | GetRecentPlayRecord (nn::fp::RecentPlayRecordEx *outPlayRecordBuffer, unsigned int *outPlayRecordBufferSize, unsigned int, unsigned int maxReadCount) asm("GetRecentPlayRecord__Q2_2nn2fpFPQ3_2nn2fp18RecentPlayRecordExPUiUiT3") |
nn::Result | GetRequestBlockSettingAsync (unsigned char *, unsigned int *, unsigned int, FPAsyncCallback, void *) asm("GetRequestBlockSettingAsync__Q2_2nn2fpFPUcPCUiUiPFQ2_2nn6ResultPv_vPv") |
bool | HasLoggedIn (void) asm("HasLoggedIn__Q2_2nn2fpFv") |
nn::Result | InitializeAdmin (void) asm("InitializeAdmin__Q2_2nn2fpFv") |
nn::Result | Initialize (void) asm("Initialize__Q2_2nn2fpFv") |
bool | IsFriendRequestAllowed (void) asm("IsFriendRequestAllowed__Q2_2nn2fpFv") |
bool | IsInitializedAdmin (void) asm("IsInitializedAdmin__Q2_2nn2fpFv") |
bool | IsInitialized (void) asm("IsInitialized__Q2_2nn2fpFv") |
bool | IsInvitation (nn::fp::GameMode *, nn::act::PrincipalId myPrincipalId, unsigned int) asm("IsInvitation__Q2_2nn2fpFPCQ3_2nn2fp8GameModeUiT2") |
bool | IsJoinableForFriendListViewer (nn::fp::FriendPresence *, unsigned int, unsigned long long) asm("IsJoinableForFriendListViewer__Q2_2nn2fpFPCQ3_2nn2fp14FriendPresenceUiUL") |
bool | IsJoinableForFriendListViewer (nn::fp::Presence *, unsigned int, unsigned long long) asm("IsJoinableForFriendListViewer__Q2_2nn2fpFPCQ3_2nn2fp8PresenceUiUL") |
bool | IsJoinable (nn::fp::FriendPresence *, unsigned long long) asm("IsJoinable__Q2_2nn2fpFPCQ3_2nn2fp14FriendPresenceUL") |
bool | IsOnline (void) asm("IsOnline__Q2_2nn2fpFv") |
bool | IsPreferenceValid (void) asm("IsPreferenceValid__Q2_2nn2fpFv") |
bool | IsRecentPlayRecordCorrupted (void) asm("IsRecentPlayRecordCorrupted__Q2_2nn2fpFv") |
bool | IsRequestBlockForced (void) asm("IsRequestBlockForced__Q2_2nn2fpFv") |
nn::Result | LoginAsync (FPAsyncCallback, void *) asm("LoginAsync__Q2_2nn2fpFPFQ2_2nn6ResultPv_vPv") |
nn::Result | Logout (void) asm("Logout__Q2_2nn2fpFv") |
nn::Result | MarkFriendRequestsAsReceivedAsync (unsigned long long *, unsigned int, FPAsyncCallback, void *) asm("MarkFriendRequestsAsReceivedAsync__Q2_2nn2fpFPCULUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | RegisterAccountAsync (FPAsyncCallback, void *) asm("RegisterAccountAsync__Q2_2nn2fpFPFQ2_2nn6ResultPv_vPv") |
nn::Result | RemoveBlackListAsync (unsigned int, FPAsyncCallback, void *) asm("RemoveBlackListAsync__Q2_2nn2fpFUiPFQ2_2nn6ResultPv_vPv") |
nn::Result | RemoveFriendAsync (unsigned int, FPAsyncCallback, void *) asm("RemoveFriendAsync__Q2_2nn2fpFUiPFQ2_2nn6ResultPv_vPv") |
uint32_t | ResultToErrorCode (nn::Result) asm("ResultToErrorCode__Q2_2nn2fpFQ2_2nn6Result") |
nn::Result | SetInvitationParameter (nn::fp::GameMode *, unsigned int *, unsigned int, bool) asm("SetInvitationParameter__Q2_2nn2fpFPQ3_2nn2fp8GameModePCUiUib") |
nn::Result | SetLedEventMask (uint32_t) asm("SetLedEventMask__Q2_2nn2fpFUi") |
nn::Result | SetNotificationHandler (uint32_t, NotificationHandlerFn, void *) asm("SetNotificationHandler__Q2_2nn2fpFUiPFQ3_2nn2fp16NotificationTypeUiPv_vPv") |
nn::Result | UnlockParentalControlTemporarily (const char pinCode[5]) asm("UnlockParentalControlTemporarily__Q2_2nn2fpFPCc") |
nn::Result | UpdateCommentAsync (const char16_t *, FPAsyncCallback, void *) asm("UpdateCommentAsync__Q2_2nn2fpFPCwPFQ2_2nn6ResultPv_vPv") |
nn::Result | UpdateGameModeDescription (const char16_t *description) asm("UpdateGameModeDescription__Q2_2nn2fpFPCw") |
nn::Result | UpdateGameModeEx (nn::fp::GameMode *, const char16_t *) asm("UpdateGameModeEx__Q2_2nn2fpFPCQ3_2nn2fp8GameModePCw") |
nn::Result | UpdateGameModeForOverlayApplication (nn::fp::GameMode *, const char16_t *) asm("UpdateGameModeForOverlayApplication__Q2_2nn2fpFPCQ3_2nn2fp8GameModePCw") |
nn::Result | UpdateGameMode (nn::fp::GameMode *, const char16_t *) asm("UpdateGameMode__Q2_2nn2fpFPCQ3_2nn2fp8GameModePCw") |
nn::Result | UpdateGameMode (nn::fp::GameMode *, const char16_t *, unsigned int) asm("UpdateGameMode__Q2_2nn2fpFPCQ3_2nn2fp8GameModePCwUi") |
nn::Result | UpdateMiiAsync (FFLStoreData *, char16_t *, FPAsyncCallback, void *) asm("UpdateMiiAsync__Q2_2nn2fpFPC12FFLStoreDataPCwPFQ2_2nn6ResultPv_vPv") |
nn::Result | UpdateMiiAsync (FFLStoreData *miiData, FPAsyncCallback, void *) asm("UpdateMiiAsync__Q2_2nn2fpFPC12FFLStoreDataPFQ2_2nn6ResultPv_vPv") |
nn::Result | UpdatePlayingGame (nn::fp::GameKey *, unsigned int) asm("UpdatePlayingGame__Q2_2nn2fpFPCQ3_2nn2fp7GameKeyUi") |
nn::Result | UpdatePlayingOverlayApplication (nn::fp::GameKey *, unsigned int) asm("UpdatePlayingOverlayApplication__Q2_2nn2fpFPCQ3_2nn2fp7GameKeyUi") |
nn::Result | UpdatePreferenceAsync (nn::fp::Preference *, FPAsyncCallback, void *) asm("UpdatePreferenceAsync__Q2_2nn2fpFPCQ3_2nn2fp10PreferencePFQ2_2nn6ResultPv_vPv") |