wut
v1.7.0
Wii U Toolchain
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Provides information about each core of the system's processor. More...
Functions | |
uint32_t | OSGetCoreCount () |
Gets the number of cores in the system. More... | |
uint32_t | OSGetCoreId () |
Gets the core executing the current thread. More... | |
uint32_t | OSGetMainCoreId () |
Gets the main core of the system. More... | |
BOOL | OSIsMainCore () |
Determines whether the current thread is running on the main core. More... | |
Provides information about each core of the system's processor.
uint32_t OSGetCoreCount | ( | ) |
Gets the number of cores in the system.
On a retail Wii U, this is always 3.
uint32_t OSGetCoreId | ( | ) |
Gets the core executing the current thread.
uint32_t OSGetMainCoreId | ( | ) |
Gets the main core of the system.
On a retail Wii U, this is always core 1.
BOOL OSIsMainCore | ( | ) |
Determines whether the current thread is running on the main core.
On a retail Wii U, the main core is always core 1.
true
if the current core is the main core.