wut  v1.5.0
Wii U Toolchain
Functions
Display List
Collaboration diagram for Display List:

Functions

void GX2BeginDisplayListEx (void *displayList, uint32_t bytes, BOOL unk1)
 
uint32_t GX2EndDisplayList (void *displayList)
 
void GX2DirectCallDisplayList (const void *displayList, uint32_t bytes)
 
void GX2CallDisplayList (const void *displayList, uint32_t bytes)
 
BOOL GX2GetDisplayListWriteStatus ()
 
BOOL GX2GetCurrentDisplayList (void **outDisplayList, uint32_t *outSize)
 
void GX2CopyDisplayList (const void *displayList, uint32_t bytes)
 

Detailed Description

Function Documentation

◆ GX2BeginDisplayListEx()

void GX2BeginDisplayListEx ( void *  displayList,
uint32_t  bytes,
BOOL  unk1 
)

◆ GX2EndDisplayList()

uint32_t GX2EndDisplayList ( void *  displayList)

◆ GX2DirectCallDisplayList()

void GX2DirectCallDisplayList ( const void *  displayList,
uint32_t  bytes 
)

◆ GX2CallDisplayList()

void GX2CallDisplayList ( const void *  displayList,
uint32_t  bytes 
)

◆ GX2GetDisplayListWriteStatus()

BOOL GX2GetDisplayListWriteStatus ( )

◆ GX2GetCurrentDisplayList()

BOOL GX2GetCurrentDisplayList ( void **  outDisplayList,
uint32_t *  outSize 
)

◆ GX2CopyDisplayList()

void GX2CopyDisplayList ( const void *  displayList,
uint32_t  bytes 
)