wut
v1.7.0
Wii U Toolchain
|
Data Structures | |
struct | GX2DisplayListOverrunData |
Typedefs | |
typedef struct GX2DisplayListOverrunData | GX2DisplayListOverrunData |
typedef void(* | GX2EventCallbackFunction) (GX2EventType, void *) |
Functions | |
BOOL | GX2DrawDone () |
void | GX2WaitForVsync () |
void | GX2WaitForFlip () |
void | GX2SetEventCallback (GX2EventType type, GX2EventCallbackFunction func, void *userData) |
void | GX2GetEventCallback (GX2EventType type, GX2EventCallbackFunction *funcOut, void **userDataOut) |
OSTime | GX2GetRetiredTimeStamp () |
OSTime | GX2GetLastSubmittedTimeStamp () |
void | GX2GetSwapStatus (uint32_t *swapCount, uint32_t *flipCount, OSTime *lastFlip, OSTime *lastVsync) |
BOOL | GX2WaitTimeStamp (OSTime time) |
struct GX2DisplayListOverrunData |
typedef struct GX2DisplayListOverrunData GX2DisplayListOverrunData |
typedef void(* GX2EventCallbackFunction) (GX2EventType, void *) |
BOOL GX2DrawDone | ( | ) |
void GX2WaitForVsync | ( | ) |
void GX2WaitForFlip | ( | ) |
void GX2SetEventCallback | ( | GX2EventType | type, |
GX2EventCallbackFunction | func, | ||
void * | userData | ||
) |
void GX2GetEventCallback | ( | GX2EventType | type, |
GX2EventCallbackFunction * | funcOut, | ||
void ** | userDataOut | ||
) |
OSTime GX2GetRetiredTimeStamp | ( | ) |
OSTime GX2GetLastSubmittedTimeStamp | ( | ) |
void GX2GetSwapStatus | ( | uint32_t * | swapCount, |
uint32_t * | flipCount, | ||
OSTime * | lastFlip, | ||
OSTime * | lastVsync | ||
) |