wut  v1.5.0
Wii U Toolchain
Data Structures | Typedefs | Functions
Registers
Collaboration diagram for Registers:

Data Structures

struct  GX2AAMaskReg
 
struct  GX2AlphaTestReg
 
struct  GX2AlphaToMaskReg
 
struct  GX2BlendControlReg
 
struct  GX2BlendConstantColorReg
 
struct  GX2ColorControlReg
 
struct  GX2DepthStencilControlReg
 
struct  GX2StencilMaskReg
 
struct  GX2LineWidthReg
 
struct  GX2PointSizeReg
 
struct  GX2PointLimitsReg
 
struct  GX2PolygonControlReg
 
struct  GX2PolygonOffsetReg
 
struct  GX2ScissorReg
 
struct  GX2TargetChannelMaskReg
 
struct  GX2ViewportReg
 

Typedefs

typedef struct GX2AAMaskReg GX2AAMaskReg
 
typedef struct GX2AlphaTestReg GX2AlphaTestReg
 
typedef struct GX2AlphaToMaskReg GX2AlphaToMaskReg
 
typedef struct GX2BlendControlReg GX2BlendControlReg
 
typedef struct GX2BlendConstantColorReg GX2BlendConstantColorReg
 
typedef struct GX2ColorControlReg GX2ColorControlReg
 
typedef struct GX2DepthStencilControlReg GX2DepthStencilControlReg
 
typedef struct GX2StencilMaskReg GX2StencilMaskReg
 
typedef struct GX2LineWidthReg GX2LineWidthReg
 
typedef struct GX2PointSizeReg GX2PointSizeReg
 
typedef struct GX2PointLimitsReg GX2PointLimitsReg
 
typedef struct GX2PolygonControlReg GX2PolygonControlReg
 
typedef struct GX2PolygonOffsetReg GX2PolygonOffsetReg
 
typedef struct GX2ScissorReg GX2ScissorReg
 
typedef struct GX2TargetChannelMaskReg GX2TargetChannelMaskReg
 
typedef struct GX2ViewportReg GX2ViewportReg
 

Functions

void GX2SetAAMask (uint8_t upperLeft, uint8_t upperRight, uint8_t lowerLeft, uint8_t lowerRight)
 
void GX2InitAAMaskReg (GX2AAMaskReg *reg, uint8_t upperLeft, uint8_t upperRight, uint8_t lowerLeft, uint8_t lowerRight)
 
void GX2GetAAMaskReg (GX2AAMaskReg *reg, uint8_t *upperLeft, uint8_t *upperRight, uint8_t *lowerLeft, uint8_t *lowerRight)
 
void GX2SetAAMaskReg (const GX2AAMaskReg *reg)
 
void GX2SetAlphaTest (BOOL alphaTest, GX2CompareFunction func, float ref)
 
void GX2InitAlphaTestReg (GX2AlphaTestReg *reg, BOOL alphaTest, GX2CompareFunction func, float ref)
 
void GX2GetAlphaTestReg (const GX2AlphaTestReg *reg, BOOL *alphaTest, GX2CompareFunction *func, float *ref)
 
void GX2SetAlphaTestReg (const GX2AlphaTestReg *reg)
 
void GX2SetAlphaToMask (BOOL alphaToMask, GX2AlphaToMaskMode mode)
 
void GX2InitAlphaToMaskReg (GX2AlphaToMaskReg *reg, BOOL alphaToMask, GX2AlphaToMaskMode mode)
 
void GX2GetAlphaToMaskReg (const GX2AlphaToMaskReg *reg, BOOL *alphaToMask, GX2AlphaToMaskMode *mode)
 
void GX2SetAlphaToMaskReg (const GX2AlphaToMaskReg *reg)
 
void GX2SetBlendConstantColor (float red, float green, float blue, float alpha)
 
void GX2InitBlendConstantColorReg (GX2BlendConstantColorReg *reg, float red, float green, float blue, float alpha)
 
void GX2GetBlendConstantColorReg (GX2BlendConstantColorReg *reg, float *red, float *green, float *blue, float *alpha)
 
void GX2SetBlendConstantColorReg (const GX2BlendConstantColorReg *reg)
 
void GX2SetBlendControl (GX2RenderTarget target, GX2BlendMode colorSrcBlend, GX2BlendMode colorDstBlend, GX2BlendCombineMode colorCombine, BOOL useAlphaBlend, GX2BlendMode alphaSrcBlend, GX2BlendMode alphaDstBlend, GX2BlendCombineMode alphaCombine)
 
void GX2InitBlendControlReg (GX2BlendControlReg *reg, GX2RenderTarget target, GX2BlendMode colorSrcBlend, GX2BlendMode colorDstBlend, GX2BlendCombineMode colorCombine, BOOL useAlphaBlend, GX2BlendMode alphaSrcBlend, GX2BlendMode alphaDstBlend, GX2BlendCombineMode alphaCombine)
 
void GX2GetBlendControlReg (GX2BlendControlReg *reg, GX2RenderTarget *target, GX2BlendMode *colorSrcBlend, GX2BlendMode *colorDstBlend, GX2BlendCombineMode *colorCombine, BOOL *useAlphaBlend, GX2BlendMode *alphaSrcBlend, GX2BlendMode *alphaDstBlend, GX2BlendCombineMode *alphaCombine)
 
void GX2SetBlendControlReg (const GX2BlendControlReg *reg)
 
void GX2SetColorControl (GX2LogicOp rop3, uint8_t targetBlendEnable, BOOL multiWriteEnable, BOOL colorWriteEnable)
 
void GX2InitColorControlReg (GX2ColorControlReg *reg, GX2LogicOp rop3, uint8_t targetBlendEnable, BOOL multiWriteEnable, BOOL colorWriteEnable)
 
void GX2GetColorControlReg (GX2ColorControlReg *reg, GX2LogicOp *rop3, uint8_t *targetBlendEnable, BOOL *multiWriteEnable, BOOL *colorWriteEnable)
 
void GX2SetColorControlReg (const GX2ColorControlReg *reg)
 
void GX2SetDepthOnlyControl (BOOL depthTest, BOOL depthWrite, GX2CompareFunction depthCompare)
 
void GX2SetDepthStencilControl (BOOL depthTest, BOOL depthWrite, GX2CompareFunction depthCompare, BOOL stencilTest, BOOL backfaceStencil, GX2CompareFunction frontStencilFunc, GX2StencilFunction frontStencilZPass, GX2StencilFunction frontStencilZFail, GX2StencilFunction frontStencilFail, GX2CompareFunction backStencilFunc, GX2StencilFunction backStencilZPass, GX2StencilFunction backStencilZFail, GX2StencilFunction backStencilFail)
 
void GX2InitDepthStencilControlReg (GX2DepthStencilControlReg *reg, BOOL depthTest, BOOL depthWrite, GX2CompareFunction depthCompare, BOOL stencilTest, BOOL backfaceStencil, GX2CompareFunction frontStencilFunc, GX2StencilFunction frontStencilZPass, GX2StencilFunction frontStencilZFail, GX2StencilFunction frontStencilFail, GX2CompareFunction backStencilFunc, GX2StencilFunction backStencilZPass, GX2StencilFunction backStencilZFail, GX2StencilFunction backStencilFail)
 
void GX2GetDepthStencilControlReg (GX2DepthStencilControlReg *reg, BOOL *depthTest, BOOL *depthWrite, GX2CompareFunction *depthCompare, BOOL *stencilTest, BOOL *backfaceStencil, GX2CompareFunction *frontStencilFunc, GX2StencilFunction *frontStencilZPass, GX2StencilFunction *frontStencilZFail, GX2StencilFunction *frontStencilFail, GX2CompareFunction *backStencilFunc, GX2StencilFunction *backStencilZPass, GX2StencilFunction *backStencilZFail, GX2StencilFunction *backStencilFail)
 
void GX2SetDepthStencilControlReg (const GX2DepthStencilControlReg *reg)
 
void GX2SetStencilMask (uint8_t frontMask, uint8_t frontWriteMask, uint8_t frontRef, uint8_t backMask, uint8_t backWriteMask, uint8_t backRef)
 
void GX2InitStencilMaskReg (GX2StencilMaskReg *reg, uint8_t frontMask, uint8_t frontWriteMask, uint8_t frontRef, uint8_t backMask, uint8_t backWriteMask, uint8_t backRef)
 
void GX2GetStencilMaskReg (GX2StencilMaskReg *reg, uint8_t *frontMask, uint8_t *frontWriteMask, uint8_t *frontRef, uint8_t *backMask, uint8_t *backWriteMask, uint8_t *backRef)
 
void GX2SetStencilMaskReg (const GX2StencilMaskReg *reg)
 
void GX2SetLineWidth (float width)
 
void GX2InitLineWidthReg (GX2LineWidthReg *reg, float width)
 
void GX2GetLineWidthReg (GX2LineWidthReg *reg, float *width)
 
void GX2SetLineWidthReg (const GX2LineWidthReg *reg)
 
void GX2SetPointSize (float width, float height)
 
void GX2InitPointSizeReg (GX2PointSizeReg *reg, float width, float height)
 
void GX2GetPointSizeReg (GX2PointSizeReg *reg, float *width, float *height)
 
void GX2SetPointSizeReg (const GX2PointSizeReg *reg)
 
void GX2SetPointLimits (float min, float max)
 
void GX2InitPointLimitsReg (GX2PointLimitsReg *reg, float min, float max)
 
void GX2GetPointLimitsReg (GX2PointLimitsReg *reg, float *min, float *max)
 
void GX2SetPointLimitsReg (const GX2PointLimitsReg *reg)
 
void GX2SetCullOnlyControl (GX2FrontFace frontFace, BOOL cullFront, BOOL cullBack)
 
void GX2SetPolygonControl (GX2FrontFace frontFace, BOOL cullFront, BOOL cullBack, BOOL polyMode, GX2PolygonMode polyModeFront, GX2PolygonMode polyModeBack, BOOL polyOffsetFrontEnable, BOOL polyOffsetBackEnable, BOOL polyOffsetParaEnable)
 
void GX2InitPolygonControlReg (GX2PolygonControlReg *reg, GX2FrontFace frontFace, BOOL cullFront, BOOL cullBack, BOOL polyMode, GX2PolygonMode polyModeFront, GX2PolygonMode polyModeBack, BOOL polyOffsetFrontEnable, BOOL polyOffsetBackEnable, BOOL polyOffsetParaEnable)
 
void GX2GetPolygonControlReg (GX2PolygonControlReg *reg, GX2FrontFace *frontFace, BOOL *cullFront, BOOL *cullBack, BOOL *polyMode, GX2PolygonMode *polyModeFront, GX2PolygonMode *polyModeBack, BOOL *polyOffsetFrontEnable, BOOL *polyOffsetBackEnable, BOOL *polyOffsetParaEnable)
 
void GX2SetPolygonControlReg (const GX2PolygonControlReg *reg)
 
void GX2SetPolygonOffset (float frontOffset, float frontScale, float backOffset, float backScale, float clamp)
 
void GX2InitPolygonOffsetReg (GX2PolygonOffsetReg *reg, float frontOffset, float frontScale, float backOffset, float backScale, float clamp)
 
void GX2GetPolygonOffsetReg (GX2PolygonOffsetReg *reg, float *frontOffset, float *frontScale, float *backOffset, float *backScale, float *clamp)
 
void GX2SetPolygonOffsetReg (const GX2PolygonOffsetReg *reg)
 
void GX2SetScissor (uint32_t x, uint32_t y, uint32_t width, uint32_t height)
 
void GX2InitScissorReg (GX2ScissorReg *reg, uint32_t x, uint32_t y, uint32_t width, uint32_t height)
 
void GX2GetScissorReg (GX2ScissorReg *reg, uint32_t *x, uint32_t *y, uint32_t *width, uint32_t *height)
 
void GX2SetScissorReg (const GX2ScissorReg *reg)
 
void GX2SetTargetChannelMasks (GX2ChannelMask mask0, GX2ChannelMask mask1, GX2ChannelMask mask2, GX2ChannelMask mask3, GX2ChannelMask mask4, GX2ChannelMask mask5, GX2ChannelMask mask6, GX2ChannelMask mask7)
 
void GX2InitTargetChannelMasksReg (GX2TargetChannelMaskReg *reg, GX2ChannelMask mask0, GX2ChannelMask mask1, GX2ChannelMask mask2, GX2ChannelMask mask3, GX2ChannelMask mask4, GX2ChannelMask mask5, GX2ChannelMask mask6, GX2ChannelMask mask7)
 
void GX2GetTargetChannelMasksReg (GX2TargetChannelMaskReg *reg, GX2ChannelMask *mask0, GX2ChannelMask *mask1, GX2ChannelMask *mask2, GX2ChannelMask *mask3, GX2ChannelMask *mask4, GX2ChannelMask *mask5, GX2ChannelMask *mask6, GX2ChannelMask *mask7)
 
void GX2SetTargetChannelMasksReg (const GX2TargetChannelMaskReg *reg)
 
void GX2SetViewport (float x, float y, float width, float height, float nearZ, float farZ)
 
void GX2InitViewportReg (GX2ViewportReg *reg, float x, float y, float width, float height, float nearZ, float farZ)
 
void GX2GetViewportReg (GX2ViewportReg *reg, float *x, float *y, float *width, float *height, float *nearZ, float *farZ)
 
void GX2SetViewportReg (const GX2ViewportReg *reg)
 
void GX2SetRasterizerClipControl (BOOL rasterizer, BOOL zclipEnable)
 
void GX2SetRasterizerClipControlEx (BOOL rasterizer, BOOL zclipEnable, BOOL halfZ)
 
void GX2SetRasterizerClipControlHalfZ (BOOL rasterizer, BOOL zclipEnable, BOOL halfZ)
 

Detailed Description


Data Structure Documentation

◆ GX2AAMaskReg

struct GX2AAMaskReg

Definition at line 33 of file registers.h.

Data Fields
uint32_t pa_sc_aa_mask

◆ GX2AlphaTestReg

struct GX2AlphaTestReg

Definition at line 40 of file registers.h.

Data Fields
uint32_t sx_alpha_test_control
uint32_t sx_alpha_ref

◆ GX2AlphaToMaskReg

struct GX2AlphaToMaskReg

Definition at line 49 of file registers.h.

Data Fields
uint32_t db_alpha_to_mask

◆ GX2BlendControlReg

struct GX2BlendControlReg

Definition at line 56 of file registers.h.

Data Fields
GX2RenderTarget target
uint32_t cb_blend_control

◆ GX2BlendConstantColorReg

struct GX2BlendConstantColorReg

Definition at line 65 of file registers.h.

Data Fields
float red
float green
float blue
float alpha

◆ GX2ColorControlReg

struct GX2ColorControlReg

Definition at line 78 of file registers.h.

Data Fields
uint32_t cb_color_control

◆ GX2DepthStencilControlReg

struct GX2DepthStencilControlReg

Definition at line 85 of file registers.h.

Data Fields
uint32_t db_depth_control

◆ GX2StencilMaskReg

struct GX2StencilMaskReg

Definition at line 92 of file registers.h.

Data Fields
uint32_t db_stencilrefmask
uint32_t db_stencilrefmask_bf

◆ GX2LineWidthReg

struct GX2LineWidthReg

Definition at line 101 of file registers.h.

Data Fields
uint32_t pa_su_line_cntl

◆ GX2PointSizeReg

struct GX2PointSizeReg

Definition at line 108 of file registers.h.

Data Fields
uint32_t pa_su_point_size

◆ GX2PointLimitsReg

struct GX2PointLimitsReg

Definition at line 115 of file registers.h.

Data Fields
uint32_t pa_su_point_minmax

◆ GX2PolygonControlReg

struct GX2PolygonControlReg

Definition at line 122 of file registers.h.

Data Fields
uint32_t pa_su_sc_mode_cntl

◆ GX2PolygonOffsetReg

struct GX2PolygonOffsetReg

Definition at line 129 of file registers.h.

Data Fields
uint32_t pa_su_poly_offset_front_scale
uint32_t pa_su_poly_offset_front_offset
uint32_t pa_su_poly_offset_back_scale
uint32_t pa_su_poly_offset_back_offset
uint32_t pa_su_poly_offset_clamp

◆ GX2ScissorReg

struct GX2ScissorReg

Definition at line 144 of file registers.h.

Data Fields
uint32_t pa_sc_generic_scissor_tl
uint32_t pa_sc_generic_scissor_br

◆ GX2TargetChannelMaskReg

struct GX2TargetChannelMaskReg

Definition at line 153 of file registers.h.

Data Fields
uint32_t cb_target_mask

◆ GX2ViewportReg

struct GX2ViewportReg

Definition at line 160 of file registers.h.

Data Fields
uint32_t pa_cl_vport_xscale
uint32_t pa_cl_vport_xoffset
uint32_t pa_cl_vport_yscale
uint32_t pa_cl_vport_yoffset
uint32_t pa_cl_vport_zscale
uint32_t pa_cl_vport_zoffset
uint32_t pa_cl_gb_vert_clip_adj
uint32_t pa_cl_gb_vert_disc_adj
uint32_t pa_cl_gb_horz_clip_adj
uint32_t pa_cl_gb_horz_disc_adj
uint32_t pa_sc_vport_zmin
uint32_t pa_sc_vport_zmax

Typedef Documentation

◆ GX2AAMaskReg

typedef struct GX2AAMaskReg GX2AAMaskReg

Definition at line 1 of file registers.h.

◆ GX2AlphaTestReg

Definition at line 1 of file registers.h.

◆ GX2AlphaToMaskReg

Definition at line 1 of file registers.h.

◆ GX2BlendControlReg

Definition at line 1 of file registers.h.

◆ GX2BlendConstantColorReg

Definition at line 1 of file registers.h.

◆ GX2ColorControlReg

Definition at line 1 of file registers.h.

◆ GX2DepthStencilControlReg

Definition at line 1 of file registers.h.

◆ GX2StencilMaskReg

Definition at line 1 of file registers.h.

◆ GX2LineWidthReg

Definition at line 1 of file registers.h.

◆ GX2PointSizeReg

Definition at line 1 of file registers.h.

◆ GX2PointLimitsReg

Definition at line 1 of file registers.h.

◆ GX2PolygonControlReg

Definition at line 1 of file registers.h.

◆ GX2PolygonOffsetReg

Definition at line 1 of file registers.h.

◆ GX2ScissorReg

typedef struct GX2ScissorReg GX2ScissorReg

Definition at line 1 of file registers.h.

◆ GX2TargetChannelMaskReg

Definition at line 1 of file registers.h.

◆ GX2ViewportReg

Definition at line 1 of file registers.h.

Function Documentation

◆ GX2SetAAMask()

void GX2SetAAMask ( uint8_t  upperLeft,
uint8_t  upperRight,
uint8_t  lowerLeft,
uint8_t  lowerRight 
)

◆ GX2InitAAMaskReg()

void GX2InitAAMaskReg ( GX2AAMaskReg reg,
uint8_t  upperLeft,
uint8_t  upperRight,
uint8_t  lowerLeft,
uint8_t  lowerRight 
)

◆ GX2GetAAMaskReg()

void GX2GetAAMaskReg ( GX2AAMaskReg reg,
uint8_t *  upperLeft,
uint8_t *  upperRight,
uint8_t *  lowerLeft,
uint8_t *  lowerRight 
)

◆ GX2SetAAMaskReg()

void GX2SetAAMaskReg ( const GX2AAMaskReg reg)

◆ GX2SetAlphaTest()

void GX2SetAlphaTest ( BOOL  alphaTest,
GX2CompareFunction  func,
float  ref 
)

◆ GX2InitAlphaTestReg()

void GX2InitAlphaTestReg ( GX2AlphaTestReg reg,
BOOL  alphaTest,
GX2CompareFunction  func,
float  ref 
)

◆ GX2GetAlphaTestReg()

void GX2GetAlphaTestReg ( const GX2AlphaTestReg reg,
BOOL alphaTest,
GX2CompareFunction func,
float *  ref 
)

◆ GX2SetAlphaTestReg()

void GX2SetAlphaTestReg ( const GX2AlphaTestReg reg)

◆ GX2SetAlphaToMask()

void GX2SetAlphaToMask ( BOOL  alphaToMask,
GX2AlphaToMaskMode  mode 
)

◆ GX2InitAlphaToMaskReg()

void GX2InitAlphaToMaskReg ( GX2AlphaToMaskReg reg,
BOOL  alphaToMask,
GX2AlphaToMaskMode  mode 
)

◆ GX2GetAlphaToMaskReg()

void GX2GetAlphaToMaskReg ( const GX2AlphaToMaskReg reg,
BOOL alphaToMask,
GX2AlphaToMaskMode mode 
)

◆ GX2SetAlphaToMaskReg()

void GX2SetAlphaToMaskReg ( const GX2AlphaToMaskReg reg)

◆ GX2SetBlendConstantColor()

void GX2SetBlendConstantColor ( float  red,
float  green,
float  blue,
float  alpha 
)

◆ GX2InitBlendConstantColorReg()

void GX2InitBlendConstantColorReg ( GX2BlendConstantColorReg reg,
float  red,
float  green,
float  blue,
float  alpha 
)

◆ GX2GetBlendConstantColorReg()

void GX2GetBlendConstantColorReg ( GX2BlendConstantColorReg reg,
float *  red,
float *  green,
float *  blue,
float *  alpha 
)

◆ GX2SetBlendConstantColorReg()

void GX2SetBlendConstantColorReg ( const GX2BlendConstantColorReg reg)

◆ GX2SetBlendControl()

void GX2SetBlendControl ( GX2RenderTarget  target,
GX2BlendMode  colorSrcBlend,
GX2BlendMode  colorDstBlend,
GX2BlendCombineMode  colorCombine,
BOOL  useAlphaBlend,
GX2BlendMode  alphaSrcBlend,
GX2BlendMode  alphaDstBlend,
GX2BlendCombineMode  alphaCombine 
)

◆ GX2InitBlendControlReg()

void GX2InitBlendControlReg ( GX2BlendControlReg reg,
GX2RenderTarget  target,
GX2BlendMode  colorSrcBlend,
GX2BlendMode  colorDstBlend,
GX2BlendCombineMode  colorCombine,
BOOL  useAlphaBlend,
GX2BlendMode  alphaSrcBlend,
GX2BlendMode  alphaDstBlend,
GX2BlendCombineMode  alphaCombine 
)

◆ GX2GetBlendControlReg()

void GX2GetBlendControlReg ( GX2BlendControlReg reg,
GX2RenderTarget target,
GX2BlendMode colorSrcBlend,
GX2BlendMode colorDstBlend,
GX2BlendCombineMode colorCombine,
BOOL useAlphaBlend,
GX2BlendMode alphaSrcBlend,
GX2BlendMode alphaDstBlend,
GX2BlendCombineMode alphaCombine 
)

◆ GX2SetBlendControlReg()

void GX2SetBlendControlReg ( const GX2BlendControlReg reg)

◆ GX2SetColorControl()

void GX2SetColorControl ( GX2LogicOp  rop3,
uint8_t  targetBlendEnable,
BOOL  multiWriteEnable,
BOOL  colorWriteEnable 
)

◆ GX2InitColorControlReg()

void GX2InitColorControlReg ( GX2ColorControlReg reg,
GX2LogicOp  rop3,
uint8_t  targetBlendEnable,
BOOL  multiWriteEnable,
BOOL  colorWriteEnable 
)

◆ GX2GetColorControlReg()

void GX2GetColorControlReg ( GX2ColorControlReg reg,
GX2LogicOp rop3,
uint8_t *  targetBlendEnable,
BOOL multiWriteEnable,
BOOL colorWriteEnable 
)

◆ GX2SetColorControlReg()

void GX2SetColorControlReg ( const GX2ColorControlReg reg)

◆ GX2SetDepthOnlyControl()

void GX2SetDepthOnlyControl ( BOOL  depthTest,
BOOL  depthWrite,
GX2CompareFunction  depthCompare 
)

◆ GX2SetDepthStencilControl()

void GX2SetDepthStencilControl ( BOOL  depthTest,
BOOL  depthWrite,
GX2CompareFunction  depthCompare,
BOOL  stencilTest,
BOOL  backfaceStencil,
GX2CompareFunction  frontStencilFunc,
GX2StencilFunction  frontStencilZPass,
GX2StencilFunction  frontStencilZFail,
GX2StencilFunction  frontStencilFail,
GX2CompareFunction  backStencilFunc,
GX2StencilFunction  backStencilZPass,
GX2StencilFunction  backStencilZFail,
GX2StencilFunction  backStencilFail 
)

◆ GX2InitDepthStencilControlReg()

void GX2InitDepthStencilControlReg ( GX2DepthStencilControlReg reg,
BOOL  depthTest,
BOOL  depthWrite,
GX2CompareFunction  depthCompare,
BOOL  stencilTest,
BOOL  backfaceStencil,
GX2CompareFunction  frontStencilFunc,
GX2StencilFunction  frontStencilZPass,
GX2StencilFunction  frontStencilZFail,
GX2StencilFunction  frontStencilFail,
GX2CompareFunction  backStencilFunc,
GX2StencilFunction  backStencilZPass,
GX2StencilFunction  backStencilZFail,
GX2StencilFunction  backStencilFail 
)

◆ GX2GetDepthStencilControlReg()

void GX2GetDepthStencilControlReg ( GX2DepthStencilControlReg reg,
BOOL depthTest,
BOOL depthWrite,
GX2CompareFunction depthCompare,
BOOL stencilTest,
BOOL backfaceStencil,
GX2CompareFunction frontStencilFunc,
GX2StencilFunction frontStencilZPass,
GX2StencilFunction frontStencilZFail,
GX2StencilFunction frontStencilFail,
GX2CompareFunction backStencilFunc,
GX2StencilFunction backStencilZPass,
GX2StencilFunction backStencilZFail,
GX2StencilFunction backStencilFail 
)

◆ GX2SetDepthStencilControlReg()

void GX2SetDepthStencilControlReg ( const GX2DepthStencilControlReg reg)

◆ GX2SetStencilMask()

void GX2SetStencilMask ( uint8_t  frontMask,
uint8_t  frontWriteMask,
uint8_t  frontRef,
uint8_t  backMask,
uint8_t  backWriteMask,
uint8_t  backRef 
)

◆ GX2InitStencilMaskReg()

void GX2InitStencilMaskReg ( GX2StencilMaskReg reg,
uint8_t  frontMask,
uint8_t  frontWriteMask,
uint8_t  frontRef,
uint8_t  backMask,
uint8_t  backWriteMask,
uint8_t  backRef 
)

◆ GX2GetStencilMaskReg()

void GX2GetStencilMaskReg ( GX2StencilMaskReg reg,
uint8_t *  frontMask,
uint8_t *  frontWriteMask,
uint8_t *  frontRef,
uint8_t *  backMask,
uint8_t *  backWriteMask,
uint8_t *  backRef 
)

◆ GX2SetStencilMaskReg()

void GX2SetStencilMaskReg ( const GX2StencilMaskReg reg)

◆ GX2SetLineWidth()

void GX2SetLineWidth ( float  width)

◆ GX2InitLineWidthReg()

void GX2InitLineWidthReg ( GX2LineWidthReg reg,
float  width 
)

◆ GX2GetLineWidthReg()

void GX2GetLineWidthReg ( GX2LineWidthReg reg,
float *  width 
)

◆ GX2SetLineWidthReg()

void GX2SetLineWidthReg ( const GX2LineWidthReg reg)

◆ GX2SetPointSize()

void GX2SetPointSize ( float  width,
float  height 
)

◆ GX2InitPointSizeReg()

void GX2InitPointSizeReg ( GX2PointSizeReg reg,
float  width,
float  height 
)

◆ GX2GetPointSizeReg()

void GX2GetPointSizeReg ( GX2PointSizeReg reg,
float *  width,
float *  height 
)

◆ GX2SetPointSizeReg()

void GX2SetPointSizeReg ( const GX2PointSizeReg reg)

◆ GX2SetPointLimits()

void GX2SetPointLimits ( float  min,
float  max 
)

◆ GX2InitPointLimitsReg()

void GX2InitPointLimitsReg ( GX2PointLimitsReg reg,
float  min,
float  max 
)

◆ GX2GetPointLimitsReg()

void GX2GetPointLimitsReg ( GX2PointLimitsReg reg,
float *  min,
float *  max 
)

◆ GX2SetPointLimitsReg()

void GX2SetPointLimitsReg ( const GX2PointLimitsReg reg)

◆ GX2SetCullOnlyControl()

void GX2SetCullOnlyControl ( GX2FrontFace  frontFace,
BOOL  cullFront,
BOOL  cullBack 
)

◆ GX2SetPolygonControl()

void GX2SetPolygonControl ( GX2FrontFace  frontFace,
BOOL  cullFront,
BOOL  cullBack,
BOOL  polyMode,
GX2PolygonMode  polyModeFront,
GX2PolygonMode  polyModeBack,
BOOL  polyOffsetFrontEnable,
BOOL  polyOffsetBackEnable,
BOOL  polyOffsetParaEnable 
)

◆ GX2InitPolygonControlReg()

void GX2InitPolygonControlReg ( GX2PolygonControlReg reg,
GX2FrontFace  frontFace,
BOOL  cullFront,
BOOL  cullBack,
BOOL  polyMode,
GX2PolygonMode  polyModeFront,
GX2PolygonMode  polyModeBack,
BOOL  polyOffsetFrontEnable,
BOOL  polyOffsetBackEnable,
BOOL  polyOffsetParaEnable 
)

◆ GX2GetPolygonControlReg()

void GX2GetPolygonControlReg ( GX2PolygonControlReg reg,
GX2FrontFace frontFace,
BOOL cullFront,
BOOL cullBack,
BOOL polyMode,
GX2PolygonMode polyModeFront,
GX2PolygonMode polyModeBack,
BOOL polyOffsetFrontEnable,
BOOL polyOffsetBackEnable,
BOOL polyOffsetParaEnable 
)

◆ GX2SetPolygonControlReg()

void GX2SetPolygonControlReg ( const GX2PolygonControlReg reg)

◆ GX2SetPolygonOffset()

void GX2SetPolygonOffset ( float  frontOffset,
float  frontScale,
float  backOffset,
float  backScale,
float  clamp 
)

◆ GX2InitPolygonOffsetReg()

void GX2InitPolygonOffsetReg ( GX2PolygonOffsetReg reg,
float  frontOffset,
float  frontScale,
float  backOffset,
float  backScale,
float  clamp 
)

◆ GX2GetPolygonOffsetReg()

void GX2GetPolygonOffsetReg ( GX2PolygonOffsetReg reg,
float *  frontOffset,
float *  frontScale,
float *  backOffset,
float *  backScale,
float *  clamp 
)

◆ GX2SetPolygonOffsetReg()

void GX2SetPolygonOffsetReg ( const GX2PolygonOffsetReg reg)

◆ GX2SetScissor()

void GX2SetScissor ( uint32_t  x,
uint32_t  y,
uint32_t  width,
uint32_t  height 
)

◆ GX2InitScissorReg()

void GX2InitScissorReg ( GX2ScissorReg reg,
uint32_t  x,
uint32_t  y,
uint32_t  width,
uint32_t  height 
)

◆ GX2GetScissorReg()

void GX2GetScissorReg ( GX2ScissorReg reg,
uint32_t *  x,
uint32_t *  y,
uint32_t *  width,
uint32_t *  height 
)

◆ GX2SetScissorReg()

void GX2SetScissorReg ( const GX2ScissorReg reg)

◆ GX2SetTargetChannelMasks()

void GX2SetTargetChannelMasks ( GX2ChannelMask  mask0,
GX2ChannelMask  mask1,
GX2ChannelMask  mask2,
GX2ChannelMask  mask3,
GX2ChannelMask  mask4,
GX2ChannelMask  mask5,
GX2ChannelMask  mask6,
GX2ChannelMask  mask7 
)

◆ GX2InitTargetChannelMasksReg()

void GX2InitTargetChannelMasksReg ( GX2TargetChannelMaskReg reg,
GX2ChannelMask  mask0,
GX2ChannelMask  mask1,
GX2ChannelMask  mask2,
GX2ChannelMask  mask3,
GX2ChannelMask  mask4,
GX2ChannelMask  mask5,
GX2ChannelMask  mask6,
GX2ChannelMask  mask7 
)

◆ GX2GetTargetChannelMasksReg()

void GX2GetTargetChannelMasksReg ( GX2TargetChannelMaskReg reg,
GX2ChannelMask mask0,
GX2ChannelMask mask1,
GX2ChannelMask mask2,
GX2ChannelMask mask3,
GX2ChannelMask mask4,
GX2ChannelMask mask5,
GX2ChannelMask mask6,
GX2ChannelMask mask7 
)

◆ GX2SetTargetChannelMasksReg()

void GX2SetTargetChannelMasksReg ( const GX2TargetChannelMaskReg reg)

◆ GX2SetViewport()

void GX2SetViewport ( float  x,
float  y,
float  width,
float  height,
float  nearZ,
float  farZ 
)

◆ GX2InitViewportReg()

void GX2InitViewportReg ( GX2ViewportReg reg,
float  x,
float  y,
float  width,
float  height,
float  nearZ,
float  farZ 
)

◆ GX2GetViewportReg()

void GX2GetViewportReg ( GX2ViewportReg reg,
float *  x,
float *  y,
float *  width,
float *  height,
float *  nearZ,
float *  farZ 
)

◆ GX2SetViewportReg()

void GX2SetViewportReg ( const GX2ViewportReg reg)

◆ GX2SetRasterizerClipControl()

void GX2SetRasterizerClipControl ( BOOL  rasterizer,
BOOL  zclipEnable 
)

◆ GX2SetRasterizerClipControlEx()

void GX2SetRasterizerClipControlEx ( BOOL  rasterizer,
BOOL  zclipEnable,
BOOL  halfZ 
)

◆ GX2SetRasterizerClipControlHalfZ()

void GX2SetRasterizerClipControlHalfZ ( BOOL  rasterizer,
BOOL  zclipEnable,
BOOL  halfZ 
)