wut
v1.7.0
Wii U Toolchain
|
Data Structures | |
struct | GX2Sampler |
Typedefs | |
typedef struct GX2Sampler | GX2Sampler |
typedef struct GX2Sampler GX2Sampler |
void GX2InitSampler | ( | GX2Sampler * | sampler, |
GX2TexClampMode | clampMode, | ||
GX2TexXYFilterMode | minMagFilterMode | ||
) |
void GX2InitSamplerBorderType | ( | GX2Sampler * | sampler, |
GX2TexBorderType | borderType | ||
) |
void GX2InitSamplerClamping | ( | GX2Sampler * | sampler, |
GX2TexClampMode | clampX, | ||
GX2TexClampMode | clampY, | ||
GX2TexClampMode | clampZ | ||
) |
void GX2InitSamplerDepthCompare | ( | GX2Sampler * | sampler, |
GX2CompareFunction | depthCompare | ||
) |
void GX2InitSamplerFilterAdjust | ( | GX2Sampler * | sampler, |
BOOL | highPrecision, | ||
GX2TexMipPerfMode | perfMip, | ||
GX2TexZPerfMode | perfZ | ||
) |
void GX2InitSamplerLOD | ( | GX2Sampler * | sampler, |
float | lodMin, | ||
float | lodMax, | ||
float | lodBias | ||
) |
void GX2InitSamplerLODAdjust | ( | GX2Sampler * | sampler, |
float | unk1, | ||
BOOL | unk2 | ||
) |
void GX2InitSamplerRoundingMode | ( | GX2Sampler * | sampler, |
GX2RoundingMode | roundingMode | ||
) |
void GX2InitSamplerXYFilter | ( | GX2Sampler * | sampler, |
GX2TexXYFilterMode | filterMag, | ||
GX2TexXYFilterMode | filterMin, | ||
GX2TexAnisoRatio | maxAniso | ||
) |
void GX2InitSamplerZMFilter | ( | GX2Sampler * | sampler, |
GX2TexZFilterMode | filterZ, | ||
GX2TexMipFilterMode | filterMip | ||
) |