wut  v1.7.0
Wii U Toolchain
Functions
State
Collaboration diagram for State:

Functions

void GX2Init (uint32_t *attributes)
 
void GX2Shutdown ()
 
void GX2Flush ()
 
void GX2ResetGPU (uint32_t unknown)
 
int GX2GetMainCoreId ()
 

Detailed Description

Function Documentation

◆ GX2Init()

void GX2Init ( uint32_t *  attributes)

◆ GX2Shutdown()

void GX2Shutdown ( )

◆ GX2Flush()

void GX2Flush ( )

◆ GX2ResetGPU()

void GX2ResetGPU ( uint32_t  unknown)

◆ GX2GetMainCoreId()

int GX2GetMainCoreId ( )
Returns
-1 if GX2 is not running, on success the core where GX2Init has been called is returned.