wut
v1.7.0
Wii U Toolchain
|
Data Structures | |
struct | GX2Texture |
Typedefs | |
typedef struct GX2Texture | GX2Texture |
Functions | |
void | GX2InitTextureRegs (GX2Texture *texture) |
void | GX2SetPixelTexture (const GX2Texture *texture, uint32_t unit) |
void | GX2SetVertexTexture (const GX2Texture *texture, uint32_t unit) |
void | GX2SetGeometryTexture (const GX2Texture *texture, uint32_t unit) |
struct GX2Texture |
Data Fields | ||
---|---|---|
GX2Surface | surface | |
uint32_t | viewFirstMip | |
uint32_t | viewNumMips | |
uint32_t | viewFirstSlice | |
uint32_t | viewNumSlices | |
uint32_t | compMap | |
uint32_t | regs[5] |
typedef struct GX2Texture GX2Texture |
void GX2InitTextureRegs | ( | GX2Texture * | texture | ) |
void GX2SetPixelTexture | ( | const GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetVertexTexture | ( | const GX2Texture * | texture, |
uint32_t | unit | ||
) |
void GX2SetGeometryTexture | ( | const GX2Texture * | texture, |
uint32_t | unit | ||
) |