wut  v1.5.0
Wii U Toolchain
Typedefs | Functions
Memory
Collaboration diagram for Memory:

Typedefs

typedef void *(* GX2RAllocFunction) (GX2RResourceFlags, uint32_t, uint32_t)
 
typedef void(* GX2RFreeFunction) (GX2RResourceFlags, void *)
 

Functions

void GX2RInvalidateMemory (GX2RResourceFlags flags, void *buffer, uint32_t size)
 
BOOL GX2RIsUserMemory (GX2RResourceFlags flags)
 
void GX2RSetAllocator (GX2RAllocFunction allocFn, GX2RFreeFunction freeFn)
 

Detailed Description

Typedef Documentation

◆ GX2RAllocFunction

typedef void*(* GX2RAllocFunction) (GX2RResourceFlags, uint32_t, uint32_t)

Definition at line 15 of file mem.h.

◆ GX2RFreeFunction

typedef void(* GX2RFreeFunction) (GX2RResourceFlags, void *)

Definition at line 16 of file mem.h.

Function Documentation

◆ GX2RInvalidateMemory()

void GX2RInvalidateMemory ( GX2RResourceFlags  flags,
void *  buffer,
uint32_t  size 
)

◆ GX2RIsUserMemory()

BOOL GX2RIsUserMemory ( GX2RResourceFlags  flags)

◆ GX2RSetAllocator()

void GX2RSetAllocator ( GX2RAllocFunction  allocFn,
GX2RFreeFunction  freeFn 
)