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typedef struct WPADStatusProController | WPADStatusProController |
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typedef struct WPADVec2D | WPADVec2D |
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typedef struct WPADInfo | WPADInfo |
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typedef struct WPADAddress | WPADAddress |
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typedef struct WPADiQueueElement | WPADiQueueElement |
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typedef struct WPADiQueue | WPADiQueue |
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typedef enum WPADChan | WPADChan |
| Wii Remote channel. More...
|
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typedef enum WPADDataFormat | WPADDataFormat |
| Data format. More...
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typedef enum WPADExtensionType | WPADExtensionType |
| Extension type. More...
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typedef enum WPADButton | WPADButton |
| Wii Remote buttons. More...
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typedef enum WPADNunchukButton | WPADNunchukButton |
| Nunchuk buttons. More...
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typedef enum WPADClassicButton | WPADClassicButton |
| Classic Controller buttons. More...
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typedef enum WPADProButton | WPADProButton |
| Pro Controller buttons. More...
|
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typedef enum WPADLed | WPADLed |
| WPAD Led flags. More...
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typedef enum WPADDpdFormat | WPADDpdFormat |
| WPAD Infrared Format. For more information see IR Data Formats More...
|
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typedef enum WPADSpeakerCmd | WPADSpeakerCmd |
| WPAD Speaker Command. More...
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typedef enum WPADMplsMode | WPADMplsMode |
| MotionPlus Mode. More...
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typedef enum WPADPeripheralSpace | WPADPeripheralSpace |
| WPAD Peripheral Memory Space Prefixes. More...
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typedef void(* | WPADIsMplsAttachedCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADControlLedCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADControlDpdCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADControlSpeakerCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADGetInfoCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADReadMemoryCallback) (WPADChan chan, int32_t status) |
| Callback called when data is attempted to be read from controller memory. More...
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typedef void(* | WPADWriteMemoryCallback) (WPADChan chan, int32_t status) |
| Callback called when data is attempted to be written to controller memory. More...
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typedef void(* | WPADSamplingCallback) (WPADChan chan) |
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typedef void(* | WPADExtensionCallback) (WPADChan chan, WPADExtensionType ext) |
| Callback called when the active extension changes. More...
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typedef void(* | WPADConnectCallback) (WPADChan chan, int32_t status) |
| Callback called when a controller connects or disconnects. More...
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typedef void(* | WPADiSendCallback) (WPADChan chan, int32_t status) |
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typedef void(* | WPADiWriteGameDataCallback) (WPADChan chan, int32_t status) |
| Callback called when WPADiWriteGameData completes,. More...
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|
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enum | WPADChan {
WPAD_CHAN_0 = 0
,
WPAD_CHAN_1 = 1
,
WPAD_CHAN_2 = 2
,
WPAD_CHAN_3 = 3
,
WPAD_CHAN_4 = 4
,
WPAD_CHAN_5 = 5
,
WPAD_CHAN_6 = 6
} |
| Wii Remote channel. More...
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enum | WPADDataFormat {
WPAD_FMT_CORE = 0
,
WPAD_FMT_CORE_ACC = 1
,
WPAD_FMT_CORE_ACC_DPD = 2
,
WPAD_FMT_NUNCHUK = 3
,
WPAD_FMT_NUNCHUK_ACC = 4
,
WPAD_FMT_NUNCHUK_ACC_DPD = 5
,
WPAD_FMT_CLASSIC = 6
,
WPAD_FMT_CLASSIC_ACC = 7
,
WPAD_FMT_CLASSIC_ACC_DPD = 8
,
WPAD_FMT_CORE_ACC_DPD_FULL = 9
,
WPAD_FMT_TRAIN = 10
,
WPAD_FMT_GUITAR = 11
,
WPAD_FMT_BALANCE_BOARD = 12
,
WPAD_FMT_DRUM = 15
,
WPAD_FMT_MPLUS = 16
,
WPAD_FMT_TAIKO = 17
,
WPAD_FMT_PRO_CONTROLLER = 22
} |
| Data format. More...
|
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enum | WPADExtensionType {
WPAD_EXT_CORE = 0
,
WPAD_EXT_NUNCHUK = 1
,
WPAD_EXT_CLASSIC = 2
,
WPAD_EXT_MPLUS = 5
,
WPAD_EXT_MPLUS_NUNCHUK = 6
,
WPAD_EXT_MPLUS_CLASSIC = 7
,
WPAD_EXT_PRO_CONTROLLER = 31
,
WPAD_EXT_DEV_NOT_FOUND = 253
,
WPAD_EXT_UNKNOWN = 255
} |
| Extension type. More...
|
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enum | WPADButton {
WPAD_BUTTON_LEFT = 0x0001
,
WPAD_BUTTON_RIGHT = 0x0002
,
WPAD_BUTTON_DOWN = 0x0004
,
WPAD_BUTTON_UP = 0x0008
,
WPAD_BUTTON_PLUS = 0x0010
,
WPAD_BUTTON_2 = 0x0100
,
WPAD_BUTTON_1 = 0x0200
,
WPAD_BUTTON_B = 0x0400
,
WPAD_BUTTON_A = 0x0800
,
WPAD_BUTTON_MINUS = 0x1000
,
WPAD_BUTTON_Z = 0x2000
,
WPAD_BUTTON_C = 0x4000
,
WPAD_BUTTON_HOME = 0x8000
} |
| Wii Remote buttons. More...
|
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enum | WPADNunchukButton {
WPAD_NUNCHUK_STICK_EMULATION_LEFT = 0x0001
,
WPAD_NUNCHUK_STICK_EMULATION_RIGHT = 0x0002
,
WPAD_NUNCHUK_STICK_EMULATION_DOWN = 0x0004
,
WPAD_NUNCHUK_STICK_EMULATION_UP = 0x0008
,
WPAD_NUNCHUK_BUTTON_Z = 0x2000
,
WPAD_NUNCHUK_BUTTON_C = 0x4000
} |
| Nunchuk buttons. More...
|
|
enum | WPADClassicButton {
WPAD_CLASSIC_BUTTON_UP = 0x00000001
,
WPAD_CLASSIC_BUTTON_LEFT = 0x00000002
,
WPAD_CLASSIC_BUTTON_ZR = 0x00000004
,
WPAD_CLASSIC_BUTTON_X = 0x00000008
,
WPAD_CLASSIC_BUTTON_A = 0x00000010
,
WPAD_CLASSIC_BUTTON_Y = 0x00000020
,
WPAD_CLASSIC_BUTTON_B = 0x00000040
,
WPAD_CLASSIC_BUTTON_ZL = 0x00000080
,
WPAD_CLASSIC_BUTTON_R = 0x00000200
,
WPAD_CLASSIC_BUTTON_PLUS = 0x00000400
,
WPAD_CLASSIC_BUTTON_HOME = 0x00000800
,
WPAD_CLASSIC_BUTTON_MINUS = 0x00001000
,
WPAD_CLASSIC_BUTTON_L = 0x00002000
,
WPAD_CLASSIC_BUTTON_DOWN = 0x00004000
,
WPAD_CLASSIC_BUTTON_RIGHT = 0x00008000
,
WPAD_CLASSIC_STICK_L_EMULATION_LEFT = 0x00010000
,
WPAD_CLASSIC_STICK_L_EMULATION_RIGHT = 0x00020000
,
WPAD_CLASSIC_STICK_L_EMULATION_DOWN = 0x00040000
,
WPAD_CLASSIC_STICK_L_EMULATION_UP = 0x00080000
,
WPAD_CLASSIC_STICK_R_EMULATION_LEFT = 0x00100000
,
WPAD_CLASSIC_STICK_R_EMULATION_RIGHT = 0x00200000
,
WPAD_CLASSIC_STICK_R_EMULATION_DOWN = 0x00400000
,
WPAD_CLASSIC_STICK_R_EMULATION_UP = 0x00800000
} |
| Classic Controller buttons. More...
|
|
enum | WPADProButton {
WPAD_PRO_BUTTON_UP = 0x00000001
,
WPAD_PRO_BUTTON_LEFT = 0x00000002
,
WPAD_PRO_TRIGGER_ZR = 0x00000004
,
WPAD_PRO_BUTTON_X = 0x00000008
,
WPAD_PRO_BUTTON_A = 0x00000010
,
WPAD_PRO_BUTTON_Y = 0x00000020
,
WPAD_PRO_BUTTON_B = 0x00000040
,
WPAD_PRO_TRIGGER_ZL = 0x00000080
,
WPAD_PRO_RESERVED = 0x00000100
,
WPAD_PRO_TRIGGER_R = 0x00000200
,
WPAD_PRO_BUTTON_PLUS = 0x00000400
,
WPAD_PRO_BUTTON_HOME = 0x00000800
,
WPAD_PRO_BUTTON_MINUS = 0x00001000
,
WPAD_PRO_TRIGGER_L = 0x00002000
,
WPAD_PRO_BUTTON_DOWN = 0x00004000
,
WPAD_PRO_BUTTON_RIGHT = 0x00008000
,
WPAD_PRO_BUTTON_STICK_R = 0x00010000
,
WPAD_PRO_BUTTON_STICK_L = 0x00020000
,
WPAD_PRO_STICK_L_EMULATION_UP = 0x00200000
,
WPAD_PRO_STICK_L_EMULATION_DOWN = 0x00100000
,
WPAD_PRO_STICK_L_EMULATION_LEFT = 0x00040000
,
WPAD_PRO_STICK_L_EMULATION_RIGHT = 0x00080000
,
WPAD_PRO_STICK_R_EMULATION_UP = 0x02000000
,
WPAD_PRO_STICK_R_EMULATION_DOWN = 0x01000000
,
WPAD_PRO_STICK_R_EMULATION_LEFT = 0x00400000
,
WPAD_PRO_STICK_R_EMULATION_RIGHT = 0x00800000
} |
| Pro Controller buttons. More...
|
|
enum | WPADLed {
WPAD_LED_ONE = 0x01
,
WPAD_LED_TWO = 0x02
,
WPAD_LED_THREE = 0x04
,
WPAD_LED_FOUR = 0x08
} |
| WPAD Led flags. More...
|
|
enum | WPADDpdFormat {
WPAD_DPD_FMT_NONE = 0
,
WPAD_DPD_FMT_BASIC = 1
,
WPAD_DPD_FMT_EXTENDED = 3
,
WPAD_DPD_FMT_FULL = 5
} |
| WPAD Infrared Format. For more information see IR Data Formats More...
|
|
enum | WPADSpeakerCmd {
WPAD_SPEAKER_CMD_OFF = 0
,
WPAD_SPEAKER_CMD_ON = 1
,
WPAD_SPEAKER_CMD_MUTE = 2
,
WPAD_SPEAKER_CMD_UNMUTE = 3
,
WPAD_SPEAKER_CMD_PLAY = 4
,
WPAD_SPEAKER_CMD_ON_ALT = 5
} |
| WPAD Speaker Command. More...
|
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enum | WPADMplsMode {
WPAD_MPLS_MODE_DISABLE = 0
,
WPAD_MPLS_MODE_MPLS_ONLY = 4
,
WPAD_MPLS_MODE_MPLS_NUNCHUK = 5
,
WPAD_MPLS_MODE_MPLS_CLASSIC = 7
} |
| MotionPlus Mode. More...
|
|
enum | WPADPeripheralSpace {
WPAD_PERIPHERAL_SPACE_SPEAKER = 0xA2
,
WPAD_PERIPHERAL_SPACE_EXTENSION = 0xA4
,
WPAD_PERIPHERAL_SPACE_MOTIONPLUS = 0xA6
,
WPAD_PERIPHERAL_SPACE_DPD = 0xB0
} |
| WPAD Peripheral Memory Space Prefixes. More...
|
|
|
| WUT_ENUM_BITMASK_TYPE (WPADLed) |
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void | WPADInit () |
| Initialises the WPAD library for use. More...
|
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void | WPADShutdown () |
| Cleans up and frees the WPAD library. More...
|
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void | WPADDisconnect (WPADChan chan) |
| Immediately disconnects the associated controller. More...
|
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int32_t | WPADProbe (WPADChan chan, WPADExtensionType *outExtensionType) |
| Identifies the extension connected to the associated controller. More...
|
|
int32_t | WPADSetDataFormat (WPADChan chan, WPADDataFormat format) |
| Sets the data format of the controller, can be used to reduce or increase the amount of data received. More...
|
|
WPADDataFormat | WPADGetDataFormat (WPADChan chan) |
| Gets the data format in use by the controller. More...
|
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void | WPADRead (WPADChan chan, void *data) |
|
int32_t | WPADControlLed (WPADChan channel, WPADLed led, WPADControlLedCallback callback) |
| Controls the associated WPADChan's LEDs. More...
|
|
int32_t | WPADControlDpd (WPADChan channel, WPADDpdFormat mode, WPADControlDpdCallback callback) |
| Controls the WPADChan's IR sensor. More...
|
|
WPADDpdFormat | WPADGetDpdFormat (WPADChan chan) |
| Returns the associated controller's IR mode. More...
|
|
void | WPADControlMotor (WPADChan chan, BOOL motorEnabled) |
| Controls the associated WPADChan's rumble motor. More...
|
|
int32_t | WPADControlSpeaker (WPADChan chan, WPADSpeakerCmd mode, WPADControlSpeakerCallback) |
| Sets the wiimote speaker mode. More...
|
|
BOOL | WPADIsSpeakerEnabled (WPADChan chan) |
| Returns whether the wiimote's speaker is enabled. More...
|
|
BOOL | WPADCanSendStreamData (WPADChan chan) |
| Returns whether it is possible to send data to the wiimote's speaker at this moment May return false if device type is unknown, or the device is too busy. More...
|
|
int32_t | WPADSendStreamData (WPADChan chan, void *data, uint32_t size) |
| Sends data to be played by wiimote speaker make sure the data is in the format the speaker was initialized for, (4-bit Yamaha ADPCM by default) More...
|
|
uint8_t | WPADGetSpeakerVolume () |
| Returns the global Wii Remote speaker volume. More...
|
|
void | WPADSetSpeakerVolume (uint8_t volume) |
| Sets the global Wii Remote speaker volume only applies to later initialized Wii Remote speakers. More...
|
|
int32_t | WPADIsMplsAttached (WPADChan channel, BOOL *enabled, WPADIsMplsAttachedCallback callback) |
| Gets whether MotionPlus is enabled for the WPAD. More...
|
|
int32_t | WPADIsMplsIntegrated (WPADChan channel) |
| Returns whether the WPADChan has MotionPlus integrated. More...
|
|
int32_t | WPADGetInfo (WPADChan channel, WPADInfo *outInfo) |
| Retrieves status info from the controller. More...
|
|
int32_t | WPADGetInfoAsync (WPADChan channel, WPADInfo *outInfo, WPADGetInfoCallback) |
| Retrieves status info from the controller asynchronously. More...
|
|
int32_t | WPADReadMemoryAsync (WPADChan channel, void *destination, uint16_t size, uint32_t address, WPADReadMemoryCallback callback) |
| Reads from the device's memory. More...
|
|
int32_t | WPADWriteMemoryAsync (WPADChan channel, void *source, uint32_t size, uint32_t address, WPADWriteMemoryCallback callback) |
| Writes to the device's memory. More...
|
|
int32_t | WPADReadExtReg (WPADChan channel, void *destination, uint16_t size, WPADPeripheralSpace peripheral, uint32_t address, WPADReadMemoryCallback callback) |
| Reads from the registers of the Wii Remote's peripherals. More...
|
|
int32_t | WPADWriteExtReg (WPADChan channel, void *source, uint32_t size, WPADPeripheralSpace peripheral, uint32_t address, WPADWriteMemoryCallback callback) |
| Writes to the registers of the Wii Remote's peripherals. More...
|
|
int32_t | WPADGetBLCalibration (WPADChan channel, void *destination, uint32_t address, uint32_t size, WPADReadMemoryCallback callback) |
| Read Balance Board calibration. More...
|
|
void | WPADSetPowerSaveMode (WPADChan chan, BOOL powerSave) |
| Sets power save mode, this makes the controller only report input data when it changes. More...
|
|
BOOL | WPADGetPowerSaveMode (WPADChan chan) |
|
void | WPADGetAddress (WPADChan chan, WPADAddress *outAddress) |
| Retrieves the bluetooth address of the controller. More...
|
|
void | WPADEnableMotor (BOOL enable) |
| Enables/disables motors globally. More...
|
|
BOOL | WPADIsMotorEnabled () |
| Returns whether motors are disabled globally. More...
|
|
void | WPADEnableURCC (BOOL enable) |
| Enables/disables Wii U Pro Controller support. More...
|
|
BOOL | WPADIsEnabledURC () |
| Returns whether Wii U Pro Controllers are supported. More...
|
|
void | WPADEnableWBC (BOOL enable) |
| Enables/disables Wii Balance Board support. More...
|
|
BOOL | WPADIsEnableWBC () |
| Returns whether Wii Balance Boards are supported. More...
|
|
void | WPADEnableWiiRemote (BOOL enable) |
| Enables/disables Wii Remote support. More...
|
|
void | WPADSetAutoSleepTime (uint8_t time) |
|
BOOL | WPADStartSyncDevice () |
| Starts searching for a WPAD controller in pairing mode and syncs with it. More...
|
|
BOOL | WPADStartSyncDeviceEx (WPADAddress *deviceAddress, const char *deviceName) |
| Starts attempts to sync with a WPAD with the specified properties, if unable to do so, starts a normal sync as with WPADStartSyncDevice. More...
|
|
WPADConnectCallback | WPADSetConnectCallback (WPADChan chan, WPADConnectCallback callback) |
| Set function to be run upon controller connect/disconnect. More...
|
|
WPADExtensionCallback | WPADSetExtensionCallback (WPADChan chan, WPADExtensionCallback callback) |
| Set the function to be run upon extension connect and motion plus activation. More...
|
|
WPADSamplingCallback | WPADSetSamplingCallback (WPADChan chan, WPADSamplingCallback callback) |
|
void | WPADiShutdown () |
|
void | WPADiClearQueue (WPADiQueue *queue) |
| Clears all elements from queue. More...
|
|
bool | WPADiIsAvailableCmdQueue (WPADiQueue *queue, uint32_t count) |
| Checks if there is enough space in the queue. More...
|
|
int32_t | WPADiHIDParser (WPADChan channel, uint8_t *hidData) |
| Parses incoming HID report data for a controller. More...
|
|
BOOL | WPADiSendSetVibrator (WPADiQueue *cmdQueue) |
| Queues HID Report for Rumble Update. More...
|
|
BOOL | WPADiSendSetPort (WPADiQueue *cmdQueue, WPADLed led, WPADiSendCallback callback) |
| Queues HID Report for setting LEDs used internally by WPADControlLed. More...
|
|
BOOL | WPADiSendSetReportType (WPADiQueue *cmdQueue, WPADDataFormat dataFormat, BOOL powerSave, WPADiSendCallback callback) |
| Queues HID Report for setting data reporting mode used internally by WPADSetPowerSaveMode. More...
|
|
BOOL | WPADiSendGetContStat (WPADiQueue *cmdQueue, WPADInfo *outInfo, WPADiSendCallback callback) |
| Queues HID report for a controller status request used internally by WPADGetInfoAsync and several other functions. More...
|
|
BOOL | WPADiSendEnableDPD (WPADiQueue *cmdQueue, BOOL enable, WPADiSendCallback callback) |
| Queues HID Report for enabling the IR Camera clock used internally by WPADControlDpd. More...
|
|
BOOL | WPADiSendEnableDPDCSB (WPADiQueue *cmdQueue, BOOL enable, WPADiSendCallback callback) |
| Queues HID Report for enabling IR Camera used internally by WPADControlDpd. More...
|
|
BOOL | WPADiSendEnableSpeaker (WPADiQueue *cmdQueue, BOOL enable, WPADiSendCallback callback) |
| Queues HID Report for enabling speakers used internally by . More...
|
|
BOOL | WPADiSendMuteSpeaker (WPADiQueue *cmdQueue, BOOL mute, WPADiSendCallback callback) |
| Queues HID Report for muting speakers used internally by . More...
|
|
BOOL | WPADiSendStreamData (WPADiQueue *cmdQueue, void *source, uint32_t size) |
| Queues HID Report for sending speaker stream data used internally by WPADSendStreamData. More...
|
|
BOOL | WPADiSendWriteDataCmd (WPADiQueue *cmdQueue, uint8_t byte, uint32_t address, WPADiSendCallback callback) |
| Queues HID Report for a single-byte memory write. More...
|
|
BOOL | WPADiSendWriteData (WPADiQueue *cmdQueue, void *source, uint32_t size, uint32_t address, WPADiSendCallback callback) |
| Queues HID Report for a multi-byte memory write used internally by WPADWriteMemory. More...
|
|
BOOL | WPADiSendReadData (WPADiQueue *cmdQueue, void *destination, uint16_t size, uint32_t address, WPADiSendCallback callback) |
| Queues HID Report for a memory read used internally by WPADReadMemory. More...
|
|
uint32_t * | WPADiGetGameCode () |
| Game code (identifier), which may be saved to the EEPROM of connected controllers. More...
|
|
uint8_t | WPADiGetGameType () |
| Game type, which may be saved to the EEPROM of connected controllers. More...
|
|
void | WPADSetGameTitleUtf16 (uint16_t *title) |
| Sets game title for all connected controllers. More...
|
|
int32_t | WPADGetGameTitleUtf16 (WPADChan chan, uint16_t **outTitle) |
| Gets game title stored on specified controller. More...
|
|
int32_t | WPADGetGameDataTimestamp (WPADChan chan, OSTime *timestamp) |
| Get the time that game data was written. More...
|
|
int32_t | WPADiWriteGameData (WPADChan channel, void *source, uint16_t size, uint32_t offset, WPADWriteMemoryCallback callback) |
| Write custom game data to the controller's EEPROM. More...
|
|
int32_t | WPADiReadGameData (WPADChan channel, void *destination, uint16_t size, uint32_t offset, WPADReadMemoryCallback callback) |
| Read custom game data from the controller's EEPROM. More...
|
|
WPADMplsMode | WPADiGetMplsStatus () |
| Get MotionPlus mode. More...
|
|
WPAD is a low-level library under KPAD.