wut
v1.7.0
Wii U Toolchain
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C++ linkage for the autoconnect API, see nn::ac for use. More...
C++ linkage for the autoconnect API, see nn::ac for use.
Cafe provides mangled symbols for C++ APIs, so nn::ac is actually static inline calls to the mangled symbols under nn::ac::detail.
nn::Result nn::ac::detail::Initialize__Q2_2nn2acFv | ( | ) |
void nn::ac::detail::Finalize__Q2_2nn2acFv | ( | ) |
nn::Result nn::ac::detail::Connect__Q2_2nn2acFv | ( | ) |
nn::Result nn::ac::detail::ConnectAsync__Q2_2nn2acFv | ( | ) |
nn::Result nn::ac::detail::Close__Q2_2nn2acFv | ( | ) |
nn::Result nn::ac::detail::GetCloseStatus__Q2_2nn2acFPQ3_2nn2ac6Status | ( | ) |
nn::Result nn::ac::detail::GetStartupId__Q2_2nn2acFPQ3_2nn2ac11ConfigIdNum | ( | ConfigIdNum * | id | ) |
nn::Result nn::ac::detail::Connect__Q2_2nn2acFQ3_2nn2ac11ConfigIdNum | ( | ConfigIdNum | id | ) |
nn::Result nn::ac::detail::GetAssignedAddress__Q2_2nn2acFPUl | ( | uint32_t * | ip | ) |