wut  v1.5.0
Wii U Toolchain
Functions
nn::ac::detail Namespace Reference

C++ linkage for the autoconnect API, see nn::ac for use. More...

Functions

nn::Result Initialize__Q2_2nn2acFv ()
 
void Finalize__Q2_2nn2acFv ()
 
nn::Result Connect__Q2_2nn2acFv ()
 
nn::Result ConnectAsync__Q2_2nn2acFv ()
 
nn::Result Close__Q2_2nn2acFv ()
 
nn::Result GetCloseStatus__Q2_2nn2acFPQ3_2nn2ac6Status ()
 
nn::Result GetStartupId__Q2_2nn2acFPQ3_2nn2ac11ConfigIdNum (ConfigIdNum *id)
 
nn::Result Connect__Q2_2nn2acFQ3_2nn2ac11ConfigIdNum (ConfigIdNum id)
 
nn::Result GetAssignedAddress__Q2_2nn2acFPUl (uint32_t *ip)
 

Detailed Description

C++ linkage for the autoconnect API, see nn::ac for use.

Cafe provides mangled symbols for C++ APIs, so nn::ac is actually static inline calls to the mangled symbols under nn::ac::detail.

Function Documentation

◆ Initialize__Q2_2nn2acFv()

nn::Result nn::ac::detail::Initialize__Q2_2nn2acFv ( )

◆ Finalize__Q2_2nn2acFv()

void nn::ac::detail::Finalize__Q2_2nn2acFv ( )

◆ Connect__Q2_2nn2acFv()

nn::Result nn::ac::detail::Connect__Q2_2nn2acFv ( )

◆ ConnectAsync__Q2_2nn2acFv()

nn::Result nn::ac::detail::ConnectAsync__Q2_2nn2acFv ( )

◆ Close__Q2_2nn2acFv()

nn::Result nn::ac::detail::Close__Q2_2nn2acFv ( )

◆ GetCloseStatus__Q2_2nn2acFPQ3_2nn2ac6Status()

nn::Result nn::ac::detail::GetCloseStatus__Q2_2nn2acFPQ3_2nn2ac6Status ( )

◆ GetStartupId__Q2_2nn2acFPQ3_2nn2ac11ConfigIdNum()

nn::Result nn::ac::detail::GetStartupId__Q2_2nn2acFPQ3_2nn2ac11ConfigIdNum ( ConfigIdNum id)

◆ Connect__Q2_2nn2acFQ3_2nn2ac11ConfigIdNum()

nn::Result nn::ac::detail::Connect__Q2_2nn2acFQ3_2nn2ac11ConfigIdNum ( ConfigIdNum  id)

◆ GetAssignedAddress__Q2_2nn2acFPUl()

nn::Result nn::ac::detail::GetAssignedAddress__Q2_2nn2acFPUl ( uint32_t *  ip)