wut v1.8.0
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Data Structures | Enumerations | Functions
nn::erreula Namespace Reference

Data Structures

struct  AppearArg
 
struct  ControllerInfo
 
struct  CreateArg
 Configuration options for the error. More...
 
struct  ErrorArg
 
struct  HomeNixSignArg
 

Enumerations

enum class  ControllerType {
  WiiRemote0 = 0 ,
  WiiRemote1 = 1 ,
  WiiRemote2 = 2 ,
  WiiRemote3 = 3 ,
  DrcGamepad = 4
}
 
enum class  ErrorType {
  Code = 0 ,
  Message = 1 ,
  Message1Button = 2 ,
  Message2Button = 3
}
 
enum class  LangType {
  Japanese = 0 ,
  English = 1 ,
  French = 2 ,
  German = 3 ,
  Italian = 4 ,
  Spanish = 5 ,
  SimplifiedChinese = 6 ,
  Korean = 7 ,
  Dutch = 8 ,
  Portuguese = 9 ,
  Russian = 10 ,
  TraditionalChinese = 11 ,
  Invalid = 12
}
 
enum class  RegionType {
  Japan = 0 ,
  USA = 1 ,
  Europe = 2 ,
  China = 3 ,
  Korea = 4 ,
  Taiwan = 5
}
 
enum class  ResultType {
  None = 0 ,
  Exited = 1
}
 
enum class  RenderTarget {
  Tv = 0 ,
  Drc = 1 ,
  Both = 2
}
 
enum class  State {
  Hidden = 0 ,
  FadeIn = 1 ,
  Visible = 2 ,
  FadeOut = 3
}
 

Functions

void AppearErrorViewer (const AppearArg &arg)
 
void AppearHomeNixSign (const HomeNixSignArg &arg)
 
void Calc (const ControllerInfo &controllerInfo)
 
void ChangeLangError (LangType languageType)
 
bool Create (const CreateArg &args)
 
void Destroy ()
 
void DisappearErrorViewer ()
 
void DisappearHomeNixSign ()
 
void DrawDRC ()
 
void DrawTV ()
 
int32_t GetResultCode ()
 
ResultType GetResultType ()
 
int32_t GetSelectButtonNumError ()
 
State GetStateErrorViewer ()
 
uint32_t GetWorkMemorySize ()
 
bool IsAppearHomeNixSign ()
 
bool IsDecideSelectButtonError ()
 
bool IsDecideSelectLeftButtonError ()
 
bool IsDecideSelectRightButtonError ()
 
bool IsSelectCursorActive ()
 
bool Jump (const char *buffer, uint32_t bufferSize)
 
void PlayAppearSE (bool playAppearSoundEffect)
 
void SetControllerRemo (ControllerType controller)
 

Data Structure Documentation

◆ nn::erreula::AppearArg

struct nn::erreula::AppearArg

Definition at line 150 of file erreula_cpp.h.

Data Fields
ErrorArg errorArg

Enumeration Type Documentation

◆ ControllerType

enum class ControllerType
strong
Enumerator
WiiRemote0 
WiiRemote1 
WiiRemote2 
WiiRemote3 
DrcGamepad 

Definition at line 25 of file erreula_cpp.h.

◆ ErrorType

enum class ErrorType
strong
Enumerator
Code 
Message 
Message1Button 
Message2Button 

Definition at line 34 of file erreula_cpp.h.

◆ LangType

enum class LangType
strong
Enumerator
Japanese 
English 
French 
German 
Italian 
Spanish 
SimplifiedChinese 
Korean 
Dutch 
Portuguese 
Russian 
TraditionalChinese 
Invalid 

Definition at line 42 of file erreula_cpp.h.

◆ RegionType

enum class RegionType
strong
Enumerator
Japan 
USA 
Europe 
China 
Korea 
Taiwan 

Definition at line 59 of file erreula_cpp.h.

◆ ResultType

enum class ResultType
strong
Enumerator
None 
Exited 

The user exited the error viewer.

Definition at line 69 of file erreula_cpp.h.

◆ RenderTarget

enum class RenderTarget
strong
Enumerator
Tv 

Render only to TV.

Drc 

Render only to DRC gamepad.

Both 

Render to both TV and Gamepad.

Definition at line 79 of file erreula_cpp.h.

◆ State

enum class State
strong
Enumerator
Hidden 

The error viewer is completely hidden.

FadeIn 

The error viewer is drawing the fade-in animation.

Visible 

The error viewer is done drawing the fade in animation and completely visible.

FadeOut 

The error viewer is drawing the fade-out animation.

Definition at line 91 of file erreula_cpp.h.

Function Documentation

◆ AppearErrorViewer()

void AppearErrorViewer ( const AppearArg arg)

◆ AppearHomeNixSign()

void AppearHomeNixSign ( const HomeNixSignArg arg)

◆ Calc()

void Calc ( const ControllerInfo controllerInfo)

◆ ChangeLangError()

void ChangeLangError ( LangType  languageType)

◆ Create()

bool Create ( const CreateArg args)

◆ Destroy()

void Destroy ( )

◆ DisappearErrorViewer()

void DisappearErrorViewer ( )

◆ DisappearHomeNixSign()

void DisappearHomeNixSign ( )

◆ DrawDRC()

void DrawDRC ( )

◆ DrawTV()

void DrawTV ( )

◆ GetResultCode()

int32_t GetResultCode ( )

◆ GetResultType()

ResultType GetResultType ( )

◆ GetSelectButtonNumError()

int32_t GetSelectButtonNumError ( )

◆ GetStateErrorViewer()

State GetStateErrorViewer ( )

◆ GetWorkMemorySize()

uint32_t GetWorkMemorySize ( )

◆ IsAppearHomeNixSign()

bool IsAppearHomeNixSign ( )

◆ IsDecideSelectButtonError()

bool IsDecideSelectButtonError ( )

◆ IsDecideSelectLeftButtonError()

bool IsDecideSelectLeftButtonError ( )

◆ IsDecideSelectRightButtonError()

bool IsDecideSelectRightButtonError ( )

◆ IsSelectCursorActive()

bool IsSelectCursorActive ( )

◆ Jump()

bool Jump ( const char *  buffer,
uint32_t  bufferSize 
)

◆ PlayAppearSE()

void PlayAppearSE ( bool  playAppearSoundEffect)

◆ SetControllerRemo()

void SetControllerRemo ( ControllerType  controller)