wut v1.8.0
Wii U Toolchain
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socket.h
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1#pragma once
2#include <wut.h>
3#include <stdint.h>
4#include <sys/time.h>
5#include <sys/types.h>
6#include <sys/socket.h>
7#include <netinet/in.h>
8#include <arpa/inet.h>
9#include <unistd.h>
10#include <errno.h>
11
12#warning "nsysnet/socket.h is deprecated; please use standard socket headers instead."
13
14#ifdef __cplusplus
15extern "C" {
16#endif
17
18#define NSN_EAGAIN EAGAIN
19#define NSN_EWOULDBLOCK EWOULDBLOCK
20
21__attribute__ ((deprecated))
22static inline int
23socketclose(int sockfd)
24{
25 return close(sockfd);
26}
27
28__attribute__ ((deprecated))
29static inline int
31{
32 return errno;
33}
34
35#ifdef __cplusplus
36}
37#endif
38
int RPLWRAP() socketclose(int sockfd)
int RPLWRAP() socketlasterr()
__attribute__((deprecated)) static inline int socketclose(int sockfd)
Definition socket.h:21