wut
v1.7.0
Wii U Toolchain
include
sndcore2
result.h
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#pragma once
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#include <
wut.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
int32_t
AXResult
;
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enum
AX_RESULT
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{
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AX_RESULT_SUCCESS
= 0,
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AX_RESULT_INVALID_DEVICE_TYPE
= -1,
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AX_RESULT_INVALID_DRC_VS_MODE
= -13,
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AX_RESULT_VOICE_IS_RUNNING
= -18,
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AX_RESULT_DELAY_TOO_BIG
= -19,
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};
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#ifdef __cplusplus
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}
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#endif
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AXResult
int32_t AXResult
A value from enum AX_RESULT.
Definition:
result.h:16
AX_RESULT
AX_RESULT
Definition:
result.h:19
AX_RESULT_SUCCESS
@ AX_RESULT_SUCCESS
Definition:
result.h:20
AX_RESULT_VOICE_IS_RUNNING
@ AX_RESULT_VOICE_IS_RUNNING
Definition:
result.h:23
AX_RESULT_INVALID_DEVICE_TYPE
@ AX_RESULT_INVALID_DEVICE_TYPE
Definition:
result.h:21
AX_RESULT_DELAY_TOO_BIG
@ AX_RESULT_DELAY_TOO_BIG
Definition:
result.h:24
AX_RESULT_INVALID_DRC_VS_MODE
@ AX_RESULT_INVALID_DRC_VS_MODE
Definition:
result.h:22
wut.h
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