wut  v1.7.0
Wii U Toolchain
rpl_interface.h
Go to the documentation of this file.
1 #pragma once
2 #include <wut.h>
3 #include <nn/swkbd.h>
4 
12 #ifdef __cplusplus
13 
14 namespace Rpl
15 {
16 
21 void SwkbdCalc(const nn::swkbd::ControllerInfo &controllerInfo);
23 void SwkbdCreate(void *buffer, nn::swkbd::RegionType regionType,
24  uint32_t unk, FSClient *fsClient);
25 void SwkbdDestroy();
28 void SwkbdDrawDRC();
29 void SwkbdDrawTV();
31 const char16_t *SwkbdGetInputFormString();
36 bool SwkbdInitLearnDic(void *buffer);
38 bool SwkbdIsDecideCancelButton(bool *outIsSelectCursor);
39 bool SwkbdIsDecideOkButton(bool *outIsSelectCursor);
40 bool SwkbdIsKeyboardTarget(nn::swkbd::IEventReceiver *eventReceiver);
44 void SwkbdMuteAllSound(bool muted);
46 void SwkbdSetCursorPos(int pos);
47 void SwkbdSetEnableOkButton(bool enable);
48 void SwkbdSetInputFormString(const char16_t *str);
50 void SwkbdSetSelectFrom(int from);
51 void SwkbdSetUserControllerEventObj(nn::swkbd::IControllerEventObj *userControllerEventObj);
52 void SwkbdSetUserSoundObj(nn::swkbd::ISoundObj *userSoundObj);
53 void SwkbdSetVersion(int version);
54 
55 }
56 
57 #endif // ifdef __cplusplus
58 
void SwkbdSetCursorPos(int pos)
void SwkbdSetUserSoundObj(nn::swkbd::ISoundObj *userSoundObj)
bool SwkbdDisappearKeyboard()
bool SwkbdDisappearInputForm()
void SwkbdSetEnableOkButton(bool enable)
void SwkbdConfirmUnfixAll()
bool SwkbdIsNeedCalcSubThreadPredict()
void SwkbdCalcSubThreadPredict()
void SwkbdGetDrawStringInfo(nn::swkbd::DrawStringInfo *drawStringInfo)
void SwkbdCalc(const nn::swkbd::ControllerInfo &controllerInfo)
void SwkbdSetControllerRemo(nn::swkbd::ControllerType type)
bool SwkbdIsCoveredWithSubWindow()
void SwkbdInactivateSelectCursor()
nn::swkbd::State SwkbdGetStateKeyboard()
void SwkbdDrawDRC()
void SwkbdSetInputFormString(const char16_t *str)
bool SwkbdIsDecideCancelButton(bool *outIsSelectCursor)
bool SwkbdIsSelectCursorActive()
bool SwkbdIsNeedCalcSubThreadFont()
void SwkbdCalcSubThreadFont()
void SwkbdSetUserControllerEventObj(nn::swkbd::IControllerEventObj *userControllerEventObj)
void SwkbdMuteAllSound(bool muted)
void SwkbdCreate(void *buffer, nn::swkbd::RegionType regionType, uint32_t unk, FSClient *fsClient)
bool SwkbdAppearInputForm(const nn::swkbd::AppearArg &appearArg)
void SwkbdGetKeyboardCondition(nn::swkbd::KeyboardCondition *keyboardCondition)
bool SwkbdIsKeyboardTarget(nn::swkbd::IEventReceiver *eventReceiver)
void SwkbdDrawTV()
bool SwkbdInitLearnDic(void *buffer)
void SwkbdSetReceiver(const nn::swkbd::ReceiverArg &receiver)
nn::swkbd::State SwkbdGetStateInputForm()
void SwkbdDestroy()
const char16_t * SwkbdGetInputFormString()
bool SwkbdAppearKeyboard(const nn::swkbd::KeyboardArg &keyboardArg)
void SwkbdSetVersion(int version)
void SwkbdSetSelectFrom(int from)
bool SwkbdIsDecideOkButton(bool *outIsSelectCursor)
ControllerType
Definition: swkbd_cpp.h:39
Arguments for the swkbd input form and keyboard.
Definition: swkbd_cpp.h:257
Input and controller information for swkbd.
Definition: swkbd_cpp.h:284
Arguments for the swkbd keyboard.
Definition: swkbd_cpp.h:213