wut
v1.7.0
Wii U Toolchain
include
swkbd
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|
Functions
rpl_interface.h File Reference
#include <
wut.h
>
#include <
nn/swkbd.h
>
Include dependency graph for rpl_interface.h:
Go to the source code of this file.
Namespaces
Rpl
Functions
bool
SwkbdAppearInputForm
(const
nn::swkbd::AppearArg
&appearArg)
bool
SwkbdAppearKeyboard
(const
nn::swkbd::KeyboardArg
&keyboardArg)
void
SwkbdCalcSubThreadFont
()
void
SwkbdCalcSubThreadPredict
()
void
SwkbdCalc
(const
nn::swkbd::ControllerInfo
&controllerInfo)
void
SwkbdConfirmUnfixAll
()
void
SwkbdCreate
(void *buffer,
nn::swkbd::RegionType
regionType, uint32_t unk,
FSClient
*fsClient)
void
SwkbdDestroy
()
bool
SwkbdDisappearInputForm
()
bool
SwkbdDisappearKeyboard
()
void
SwkbdDrawDRC
()
void
SwkbdDrawTV
()
void
SwkbdGetDrawStringInfo
(
nn::swkbd::DrawStringInfo
*drawStringInfo)
const char16_t *
SwkbdGetInputFormString
()
void
SwkbdGetKeyboardCondition
(
nn::swkbd::KeyboardCondition
*keyboardCondition)
nn::swkbd::State
SwkbdGetStateInputForm
()
nn::swkbd::State
SwkbdGetStateKeyboard
()
void
SwkbdInactivateSelectCursor
()
bool
SwkbdInitLearnDic
(void *buffer)
bool
SwkbdIsCoveredWithSubWindow
()
bool
SwkbdIsDecideCancelButton
(bool *outIsSelectCursor)
bool
SwkbdIsDecideOkButton
(bool *outIsSelectCursor)
bool
SwkbdIsKeyboardTarget
(nn::swkbd::IEventReceiver *eventReceiver)
bool
SwkbdIsNeedCalcSubThreadFont
()
bool
SwkbdIsNeedCalcSubThreadPredict
()
bool
SwkbdIsSelectCursorActive
()
void
SwkbdMuteAllSound
(bool muted)
void
SwkbdSetControllerRemo
(
nn::swkbd::ControllerType
type)
void
SwkbdSetCursorPos
(int pos)
void
SwkbdSetEnableOkButton
(bool enable)
void
SwkbdSetInputFormString
(const char16_t *str)
void
SwkbdSetReceiver
(const
nn::swkbd::ReceiverArg
&receiver)
void
SwkbdSetSelectFrom
(int from)
void
SwkbdSetUserControllerEventObj
(nn::swkbd::IControllerEventObj *userControllerEventObj)
void
SwkbdSetUserSoundObj
(nn::swkbd::ISoundObj *userSoundObj)
void
SwkbdSetVersion
(int version)
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