wut  v1.7.0
Wii U Toolchain
Namespaces | Functions
rpl_interface.h File Reference
#include <wut.h>
#include <nn/swkbd.h>
Include dependency graph for rpl_interface.h:

Go to the source code of this file.

Namespaces

 Rpl
 

Functions

bool SwkbdAppearInputForm (const nn::swkbd::AppearArg &appearArg)
 
bool SwkbdAppearKeyboard (const nn::swkbd::KeyboardArg &keyboardArg)
 
void SwkbdCalcSubThreadFont ()
 
void SwkbdCalcSubThreadPredict ()
 
void SwkbdCalc (const nn::swkbd::ControllerInfo &controllerInfo)
 
void SwkbdConfirmUnfixAll ()
 
void SwkbdCreate (void *buffer, nn::swkbd::RegionType regionType, uint32_t unk, FSClient *fsClient)
 
void SwkbdDestroy ()
 
bool SwkbdDisappearInputForm ()
 
bool SwkbdDisappearKeyboard ()
 
void SwkbdDrawDRC ()
 
void SwkbdDrawTV ()
 
void SwkbdGetDrawStringInfo (nn::swkbd::DrawStringInfo *drawStringInfo)
 
const char16_t * SwkbdGetInputFormString ()
 
void SwkbdGetKeyboardCondition (nn::swkbd::KeyboardCondition *keyboardCondition)
 
nn::swkbd::State SwkbdGetStateInputForm ()
 
nn::swkbd::State SwkbdGetStateKeyboard ()
 
void SwkbdInactivateSelectCursor ()
 
bool SwkbdInitLearnDic (void *buffer)
 
bool SwkbdIsCoveredWithSubWindow ()
 
bool SwkbdIsDecideCancelButton (bool *outIsSelectCursor)
 
bool SwkbdIsDecideOkButton (bool *outIsSelectCursor)
 
bool SwkbdIsKeyboardTarget (nn::swkbd::IEventReceiver *eventReceiver)
 
bool SwkbdIsNeedCalcSubThreadFont ()
 
bool SwkbdIsNeedCalcSubThreadPredict ()
 
bool SwkbdIsSelectCursorActive ()
 
void SwkbdMuteAllSound (bool muted)
 
void SwkbdSetControllerRemo (nn::swkbd::ControllerType type)
 
void SwkbdSetCursorPos (int pos)
 
void SwkbdSetEnableOkButton (bool enable)
 
void SwkbdSetInputFormString (const char16_t *str)
 
void SwkbdSetReceiver (const nn::swkbd::ReceiverArg &receiver)
 
void SwkbdSetSelectFrom (int from)
 
void SwkbdSetUserControllerEventObj (nn::swkbd::IControllerEventObj *userControllerEventObj)
 
void SwkbdSetUserSoundObj (nn::swkbd::ISoundObj *userSoundObj)
 
void SwkbdSetVersion (int version)