wut v1.8.0
Wii U Toolchain
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systeminfo.h
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1#pragma once
2#include <wut.h>
3
10#ifdef __cplusplus
11extern "C" {
12#endif
13
15
17{
18 uint32_t busClockSpeed;
20 int64_t baseTime;
21 WUT_UNKNOWN_BYTES(0x10);
22};
23WUT_CHECK_OFFSET(OSSystemInfo, 0x0, busClockSpeed);
24WUT_CHECK_OFFSET(OSSystemInfo, 0x4, coreClockSpeed);
25WUT_CHECK_OFFSET(OSSystemInfo, 0x8, baseTime);
26WUT_CHECK_SIZE(OSSystemInfo, 0x20);
27
30
31BOOL
33
34BOOL
36
37uint64_t
39
40uint32_t
42
43#ifdef __cplusplus
44}
45#endif
46
uint32_t busClockSpeed
Definition systeminfo.h:18
uint32_t coreClockSpeed
Definition systeminfo.h:19
int64_t baseTime
Definition systeminfo.h:20
OSSystemInfo * OSGetSystemInfo()
uint32_t __OSGetProcessSDKVersion()
BOOL OSEnableHomeButtonMenu(BOOL enable)
uint64_t OSGetOSID()
BOOL OSIsHomeButtonMenuEnabled()
int32_t BOOL
Definition wut_types.h:7