wut  v1.7.0
Wii U Toolchain
systeminfo.h
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1 #pragma once
2 #include <wut.h>
3 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 typedef struct OSSystemInfo OSSystemInfo;
15 
17 {
18  uint32_t busClockSpeed;
19  uint32_t coreClockSpeed;
20  int64_t baseTime;
21  WUT_UNKNOWN_BYTES(0x10);
22 };
23 WUT_CHECK_OFFSET(OSSystemInfo, 0x0, busClockSpeed);
24 WUT_CHECK_OFFSET(OSSystemInfo, 0x4, coreClockSpeed);
25 WUT_CHECK_OFFSET(OSSystemInfo, 0x8, baseTime);
26 WUT_CHECK_SIZE(OSSystemInfo, 0x20);
27 
30 
31 BOOL
33 
34 BOOL
36 
37 uint64_t
39 
40 uint32_t
42 
43 #ifdef __cplusplus
44 }
45 #endif
46 
uint32_t busClockSpeed
Definition: systeminfo.h:18
uint32_t coreClockSpeed
Definition: systeminfo.h:19
int64_t baseTime
Definition: systeminfo.h:20
uint32_t __OSGetProcessSDKVersion()
BOOL OSEnableHomeButtonMenu(BOOL enable)
OSSystemInfo * OSGetSystemInfo()
uint64_t OSGetOSID()
BOOL OSIsHomeButtonMenuEnabled()
int32_t BOOL
Definition: wut_types.h:7