wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | MPTaskInfo |
struct | MPTask |
struct | MPTaskQueueInfo |
struct | MPTaskQueue |
Typedefs | |
typedef struct MPTask | MPTask |
typedef struct MPTaskInfo | MPTaskInfo |
typedef struct MPTaskQueue | MPTaskQueue |
typedef struct MPTaskQueueInfo | MPTaskQueueInfo |
typedef uint32_t(* | MPTaskFunc) (uint32_t, uint32_t) |
typedef enum MPTaskState | MPTaskState |
typedef enum MPTaskQueueState | MPTaskQueueState |
Enumerations | |
enum | MPTaskState { MP_TASK_STATE_INITIALISED = 1 << 0 , MP_TASK_STATE_READY = 1 << 1 , MP_TASK_STATE_RUNNING = 1 << 2 , MP_TASK_STATE_FINISHED = 1 << 3 } |
enum | MPTaskQueueState { MP_TASK_QUEUE_STATE_INITIALISED = 1 << 0 , MP_TASK_QUEUE_STATE_READY = 1 << 1 , MP_TASK_QUEUE_STATE_STOPPING = 1 << 2 , MP_TASK_QUEUE_STATE_STOPPED = 1 << 3 , MP_TASK_QUEUE_STATE_FINISHED = 1 << 4 } |