wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Typedefs | Functions
Condition.h File Reference
#include <coreinit/time.h>
#include <nn/result.h>
#include <nn/sl/ISettingAccessor.h>
#include <nn/sl/ITimeAccessor.h>
#include <nn/sl/IUpdatePackageAccessor.h>
#include <nn/sl/details/ISerializerDetails.h>
#include <wut.h>
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Data Structures

struct  ConditionInternal
 
class  Condition
 

Namespaces

 nn
 
 nn::sl
 
 nn::sl::details
 

Typedefs

typedef struct nn::sl::details::ConditionInternal ConditionInternal
 

Functions

ConditionInternal * __ct__Q3_2nn2sl9ConditionFv (ConditionInternal *)
 
nn::Result GetEnability__Q3_2nn2sl9ConditionCFv (ConditionInternal *)
 
nn::Result StoreCurrentTimeAsPreviousSendingTime__Q3_2nn2sl9ConditionCFv (ConditionInternal *)
 
nn::Result NeedsUpdate__Q3_2nn2sl9ConditionCFv (ConditionInternal *)
 
nn::Result GetPreviousSendingTime__Q3_2nn2sl9ConditionCFPL (ConditionInternal *, int64_t *outTime)
 
void Initialize__Q3_2nn2sl9ConditionFRQ3_2nn2sl16ISettingAccessorRQ3_2nn2sl22IUpdatePackageAccessorRQ3_2nn2sl20ISerializer__tm__2_LRQ3_2nn2sl13ITimeAccessor (ConditionInternal *, ISettingAccessorInternal *, IUpdatePackageAccessorInternal *, ISerializerInternal *, ITimeAccessorInternal *)
 

Data Structure Documentation

◆ nn::sl::details::ConditionInternal

struct nn::sl::details::ConditionInternal

Definition at line 15 of file Condition.h.

Data Fields
ISettingAccessorInternal * settingAccessor
IUpdatePackageAccessorInternal * updatePackageAccessor
ISerializerInternal * previousSendingTimeSerializer
ITimeAccessorInternal * timeAccessor
void * vtable