wut  v1.7.0
Wii U Toolchain
Data Structures | Namespaces | Typedefs
IKillerNotificationAccessorDetails.h File Reference
#include "nn/sl/KillerNotification.h"
#include <nn/result.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
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Data Structures

struct  IKillerNotificationAccessorInternalVTable
 
struct  IKillerNotificationAccessorInternal
 
class  IKillerNotificationAccessorBase
 
class  KillerNotificationAccessorFromPtr
 

Namespaces

 nn
 
 nn::sl
 
 nn::sl::details
 

Typedefs

typedef nn::Result(* IKillerNotificationAccessor_GetFn) (IKillerNotificationAccessorInternal *, KillerNotification *outKillerNotifications, int *outKillerNotificationsNum, int maxKillerNotifications)
 
typedef struct nn::sl::details::IKillerNotificationAccessorInternal IKillerNotificationAccessorInternal
 

Data Structure Documentation

◆ nn::sl::details::IKillerNotificationAccessorInternalVTable

struct nn::sl::details::IKillerNotificationAccessorInternalVTable

Definition at line 18 of file IKillerNotificationAccessorDetails.h.

Data Fields
IKillerNotificationAccessorBase * instance
uint32_t info
uint32_t destructor
IKillerNotificationAccessor_GetFn GetFn

◆ nn::sl::details::IKillerNotificationAccessorInternal

struct nn::sl::details::IKillerNotificationAccessorInternal

Definition at line 30 of file IKillerNotificationAccessorDetails.h.

Data Fields
IKillerNotificationAccessorInternalVTable * vtable