wut
v1.7.0
Wii U Toolchain
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#include "nn/sl/KillerNotification.h"
#include <nn/result.h>
#include <nn/sl/sl_cpp.h>
#include <wut.h>
Go to the source code of this file.
Data Structures | |
struct | IKillerNotificationAccessorInternalVTable |
struct | IKillerNotificationAccessorInternal |
class | IKillerNotificationAccessorBase |
class | KillerNotificationAccessorFromPtr |
Namespaces | |
nn | |
nn::sl | |
nn::sl::details | |
Typedefs | |
typedef nn::Result(* | IKillerNotificationAccessor_GetFn) (IKillerNotificationAccessorInternal *, KillerNotification *outKillerNotifications, int *outKillerNotificationsNum, int maxKillerNotifications) |
typedef struct nn::sl::details::IKillerNotificationAccessorInternal | IKillerNotificationAccessorInternal |
struct nn::sl::details::IKillerNotificationAccessorInternalVTable |
Definition at line 18 of file IKillerNotificationAccessorDetails.h.
Data Fields | ||
---|---|---|
IKillerNotificationAccessorBase * | instance | |
uint32_t | info | |
uint32_t | destructor | |
IKillerNotificationAccessor_GetFn | GetFn |
struct nn::sl::details::IKillerNotificationAccessorInternal |
Definition at line 30 of file IKillerNotificationAccessorDetails.h.
Data Fields | ||
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IKillerNotificationAccessorInternalVTable * | vtable |