wut  v1.7.0
Wii U Toolchain
Public Member Functions
IDefaultTitleAccessor Class Reference

#include <IDefaultTitleAccessor.h>

Inheritance diagram for IDefaultTitleAccessor:
Inheritance graph
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Public Member Functions

 IDefaultTitleAccessor ()
 
 IDefaultTitleAccessor (IDefaultTitleAccessor &src)
 
IDefaultTitleAccessoroperator= (const IDefaultTitleAccessor &other)
 
IDefaultTitleAccessoroperator= (IDefaultTitleAccessor &&src) noexcept
 
 ~IDefaultTitleAccessor () override=default
 
- Public Member Functions inherited from IDefaultTitleAccessorBase
 IDefaultTitleAccessorBase ()=default
 
virtual ~IDefaultTitleAccessorBase ()=default
 
virtual nn::Result Get (TitleInfo *outTitleInfos, int *outTitleInfosSize, int maxTitleInfos)=0
 

Detailed Description

Definition at line 12 of file IDefaultTitleAccessor.h.

Constructor & Destructor Documentation

◆ IDefaultTitleAccessor() [1/2]

Definition at line 15 of file IDefaultTitleAccessor.h.

◆ IDefaultTitleAccessor() [2/2]

Definition at line 19 of file IDefaultTitleAccessor.h.

◆ ~IDefaultTitleAccessor()

~IDefaultTitleAccessor ( )
overridedefault

Member Function Documentation

◆ operator=() [1/2]

IDefaultTitleAccessor& operator= ( const IDefaultTitleAccessor other)
inline

Definition at line 23 of file IDefaultTitleAccessor.h.

◆ operator=() [2/2]

IDefaultTitleAccessor& operator= ( IDefaultTitleAccessor &&  src)
inlinenoexcept

Definition at line 28 of file IDefaultTitleAccessor.h.


The documentation for this class was generated from the following file: