wut
v1.7.0
Wii U Toolchain
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#include <wut.h>
Go to the source code of this file.
Typedefs | |
typedef enum CmptScreenType | CmptScreenType |
Enumerations | |
enum | CmptScreenType { CMPT_SCREEN_TYPE_TV = 1 , CMPT_SCREEN_TYPE_DRC , CMPT_SCREEN_TYPE_BOTH } |
Functions | |
int32_t | CMPTGetDataSize (uint32_t *outSize) |
Gets the required size which needs to be allocated for the "dataBuffer". More... | |
int32_t | CMPTLaunchTitle (void *dataBuffer, uint32_t bufferSize, uint64_t titleId) |
Launches the specified vWii title. More... | |
int32_t | CMPTLaunchMenu (void *dataBuffer, uint32_t bufferSize) |
Launches vWii System Menu. More... | |
int32_t | CMPTLaunchDataManager (void *dataBuffer, uint32_t bufferSize) |
Launches vWii Data Management. More... | |
int32_t | CMPTAcctSetScreenType (CmptScreenType type) |
Sets the screen type. More... | |
int32_t | CMPTCheckScreenState (void) |
Checks if the current screen configuration is valid. More... | |