wut  v1.5.0
Wii U Toolchain
Typedefs | Functions
Clear
Collaboration diagram for Clear:

Typedefs

typedef struct GX2ColorBuffer GX2ColorBuffer
 
typedef struct GX2DepthBuffer GX2DepthBuffer
 

Functions

void GX2ClearColor (GX2ColorBuffer *colorBuffer, float red, float green, float blue, float alpha)
 
void GX2ClearDepthStencilEx (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2ClearBuffersEx (GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, float red, float green, float blue, float alpha, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2SetClearDepth (GX2DepthBuffer *depthBuffer, float depth)
 
void GX2SetClearStencil (GX2DepthBuffer *depthBuffer, uint8_t stencil)
 
void GX2SetClearDepthStencil (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil)
 

Detailed Description

Typedef Documentation

◆ GX2ColorBuffer

Definition at line 1 of file clear.h.

◆ GX2DepthBuffer

Definition at line 1 of file clear.h.

Function Documentation

◆ GX2ClearColor()

void GX2ClearColor ( GX2ColorBuffer colorBuffer,
float  red,
float  green,
float  blue,
float  alpha 
)

◆ GX2ClearDepthStencilEx()

void GX2ClearDepthStencilEx ( GX2DepthBuffer depthBuffer,
float  depth,
uint8_t  stencil,
GX2ClearFlags  clearMode 
)

◆ GX2ClearBuffersEx()

void GX2ClearBuffersEx ( GX2ColorBuffer colorBuffer,
GX2DepthBuffer depthBuffer,
float  red,
float  green,
float  blue,
float  alpha,
float  depth,
uint8_t  stencil,
GX2ClearFlags  clearMode 
)

◆ GX2SetClearDepth()

void GX2SetClearDepth ( GX2DepthBuffer depthBuffer,
float  depth 
)

◆ GX2SetClearStencil()

void GX2SetClearStencil ( GX2DepthBuffer depthBuffer,
uint8_t  stencil 
)

◆ GX2SetClearDepthStencil()

void GX2SetClearDepthStencil ( GX2DepthBuffer depthBuffer,
float  depth,
uint8_t  stencil 
)