wut  v1.5.0
Wii U Toolchain
displaylist.h
Go to the documentation of this file.
1 #pragma once
2 #include <wut.h>
3 #include "resource.h"
4 
11 #ifdef __cplusplus
12 extern "C" {
13 #endif
14 
15 typedef struct GX2RBuffer GX2RBuffer;
16 
17 void
19  uint32_t unknown,
21 
22 uint32_t
24 
25 void
27  uint32_t size);
28 
29 void
31  uint32_t size);
32 
33 #ifdef __cplusplus
34 }
35 #endif
36 
GX2RResourceFlags flags
Definition: buffer.h:19
void GX2RCallDisplayList(GX2RBuffer *displayList, uint32_t size)
uint32_t GX2REndDisplayList(GX2RBuffer *displayList)
void GX2RDirectCallDisplayList(GX2RBuffer *displayList, uint32_t size)
void GX2RBeginDisplayListEx(GX2RBuffer *displayList, uint32_t unknown, GX2RResourceFlags flags)
GX2RResourceFlags
Definition: resource.h:15