wut v1.8.0
Wii U Toolchain
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savedframe.h
Go to the documentation of this file.
1#pragma once
2#include <wut.h>
3
10#ifdef __cplusplus
11extern "C" {
12#endif
13
19
25
26uint32_t
28 OSSavedFrameScreen screen);
29
34void
36 void *outPtr,
37 uint32_t ptr_size);
38
43void
45 void *outPtr,
46 uint32_t ptr_size);
47
52void
54 void *outPtr,
55 uint32_t ptr_size);
56
57BOOL
59 float *outGamma);
60
61BOOL
63 float *outGamma);
64
65void *
67 OSSavedFrameScreen screen);
68
69void *
71
72void *
74
75uint32_t
77
78uint32_t
80
81uint32_t
83
84void
86
93int
95 void *data,
96 uint32_t size);
97
98void
100 OSSavedFrameScreen screen);
101
102#ifdef __cplusplus
103}
104#endif
105
uint32_t __OSClearSavedFrame(OSSavedFrameType type, OSSavedFrameScreen screen)
void __OSGetSavedFrameB(OSSavedFrameScreen screen, void *outPtr, uint32_t ptr_size)
Gets the GX2Texture saved via __OSSetSavedFrame.
int __OSSetSavedFrame(OSSavedFrameScreen screen, void *data, uint32_t size)
void __OSGetSavedFrameA(OSSavedFrameScreen screen, void *outPtr, uint32_t ptr_size)
Gets the GX2Texture saved via __OSSetSavedFrame.
BOOL __OSGetSavedFrameGammaB(OSSavedFrameScreen screen, float *outGamma)
uint32_t __OSGetSavedFrames()
void __OSSetSavedFrameGamma(float gamma, OSSavedFrameScreen screen)
OSSavedFrameScreen
Definition savedframe.h:21
void __OSGetSavedFrame(OSSavedFrameScreen screen, void *outPtr, uint32_t ptr_size)
Gets the GX2Texture saved via __OSSetSavedFrame.
void * __OSGetSavedFramePtrForRead(OSSavedFrameScreen screen)
uint32_t __OSGetSavedFramesB()
uint32_t __OSGetSavedFramesA()
BOOL __OSGetSavedFrameGammaA(OSSavedFrameScreen screen, float *outGamma)
void * __OSGetSavedFramePtrForWrite(OSSavedFrameScreen screen)
OSSavedFrameType
Definition savedframe.h:15
void __OSResetSavedFrame(OSSavedFrameScreen screen)
void * __OSGetSavedFramePtr(OSSavedFrameType type, OSSavedFrameScreen screen)
@ OS_SAVED_FRAME_SCREEN_TV
Definition savedframe.h:22
@ OS_SAVED_FRAME_SCREEN_DRC
Definition savedframe.h:23
@ OS_SAVED_FRAME_A
Definition savedframe.h:16
@ OS_SAVED_FRAME_B
Definition savedframe.h:17
int32_t BOOL
Definition wut_types.h:7