wut  v1.7.0
Wii U Toolchain
Functions
tessellation.h File Reference
#include <wut.h>
#include <coreinit/time.h>
#include "enum.h"
Include dependency graph for tessellation.h:

Go to the source code of this file.

Functions

void GX2SetTessellation (GX2TessellationMode tessellationMode, GX2PrimitiveMode primitiveMode, GX2IndexType indexType)
 
void GX2SetMinTessellationLevel (float min)
 
void GX2SetMaxTessellationLevel (float max)