wut
v1.7.0
Wii U Toolchain
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Go to the source code of this file.
Data Structures | |
struct | AXVoiceLink |
struct | AXVoiceOffsets |
struct | AXVoice |
struct | AXVoiceDeviceBusMixData |
struct | AXVoiceDeviceMixData |
struct | AXVoiceVeData |
struct | AXVoiceAdpcmLoopData |
struct | AXVoiceAdpcm |
struct | AXVoiceSrc |
AXVoice Sample Rate Converter. More... | |
Typedefs | |
typedef struct AXVoice | AXVoice |
typedef struct AXVoiceAdpcmLoopData | AXVoiceAdpcmLoopData |
typedef struct AXVoiceAdpcm | AXVoiceAdpcm |
typedef struct AXVoiceDeviceBusMixData | AXVoiceDeviceBusMixData |
typedef struct AXVoiceDeviceMixData | AXVoiceDeviceMixData |
typedef struct AXVoiceLink | AXVoiceLink |
typedef struct AXVoiceOffsets | AXVoiceOffsets |
typedef struct AXVoiceSrc | AXVoiceSrc |
typedef struct AXVoiceVeData | AXVoiceVeData |
typedef uint16_t | AXVoiceFormat |
A value from enum AX_VOICE_FORMAT. More... | |
typedef uint16_t | AXVoiceLoop |
A value from enum AX_VOICE_LOOP. More... | |
typedef uint32_t | AXVoiceSrcType |
A value from enum AX_VOICE_SRC_TYPE. More... | |
typedef uint32_t | AXVoiceState |
A value from enum AX_VOICE_STATE. More... | |
typedef uint32_t | AXVoiceRenderer |
A value from enum AX_VOICE_RENDERER. More... | |
typedef int32_t | AXVoiceSrcRatioResult |
A value from enum AX_VOICE_RATIO_RESULT. More... | |
typedef uint32_t | AXVoiceType |
A value from enum AX_VOICE_TYPE. More... | |
typedef void(* | AXVoiceCallbackFn) (void *) |
typedef void(* | AXVoiceCallbackExFn) (void *, uint32_t, uint32_t) |
Enumerations | |
enum | AX_VOICE_FORMAT { AX_VOICE_FORMAT_ADPCM = 0 , AX_VOICE_FORMAT_LPCM16 = 10 , AX_VOICE_FORMAT_LPCM8 = 25 } |
enum | AX_VOICE_LOOP { AX_VOICE_LOOP_DISABLED = 0 , AX_VOICE_LOOP_ENABLED = 1 } |
enum | AX_VOICE_RENDERER { AX_VOICE_RENDERER_DSP = 0 , AX_VOICE_RENDERER_CPU = 1 , AX_VOICE_RENDERER_AUTO = 2 } |
enum | AX_VOICE_RATIO_RESULT { AX_VOICE_RATIO_RESULT_SUCCESS = 0 , AX_VOICE_RATIO_RESULT_LESS_THAN_ZERO = -1 , AX_VOICE_RATIO_RESULT_GREATER_THAN_SOMETHING = -2 } |
enum | AX_VOICE_SRC_TYPE { AX_VOICE_SRC_TYPE_NONE = 0 , AX_VOICE_SRC_TYPE_LINEAR = 1 , AX_VOICE_SRC_TYPE_UNK0 = 2 , AX_VOICE_SRC_TYPE_UNK1 = 3 , AX_VOICE_SRC_TYPE_UNK2 = 4 } |
enum | AX_VOICE_STATE { AX_VOICE_STATE_STOPPED = 0 , AX_VOICE_STATE_PLAYING = 1 } |
enum | AX_VOICE_TYPE { AX_VOICE_TYPE_UNKNOWN } |