wut v1.8.0
Wii U Toolchain
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Data Structures | Macros | Typedefs | Enumerations | Functions
wpad.h File Reference
#include <wut.h>
#include <coreinit/time.h>
Include dependency graph for wpad.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Data Structures

struct  WPADVec2D
 2D vector. More...
 
struct  WPADVec3D
 3D vector. More...
 
struct  WPADIRDot
 A single IR dot tracked by the camera. More...
 
struct  WPADIRDotEx
 A single IR dot tracked by the camera, extra info. More...
 
struct  WPADStatus
 Core Wii Remote status. More...
 
struct  WPADStatusEx
 Extended core Wii Remote status, with more IR details. More...
 
struct  WPADStatusNunchuk
 Wii Remote + Nunchuk status. More...
 
struct  WPADStatusClassic
 Classic Controller and Classic Controller Pro status. More...
 
struct  WPADStatusProController
 Pro Controller status. More...
 
struct  WPADStatusMotionPlus
 MotionPlus status. More...
 
struct  WPADStatusBalanceBoard
 Balance Board status. More...
 
struct  WPADStatusTrain
 Bullet Train controller status. More...
 
struct  WPADInfo
 Controller status info. More...
 
struct  WPADiQueueElement
 
struct  WPADiQueue
 
struct  WPADAddress
 Bluetooth device address. More...
 
struct  WENCParams
 Continuation parameters for WENCGetEncodeData. More...
 
struct  WPADStatusNunchuk.stick
 
union  WPADStatusMotionPlus.__unnamed56__
 
struct  WPADStatusMotionPlus.__unnamed56__.nunchuk
 
struct  WPADStatusMotionPlus.__unnamed56__.nunchuk.stick
 
struct  WPADStatusMotionPlus.__unnamed56__.classic
 

Macros

#define WPAD_MAX_IR_DOTS   4
 
#define WPAD_MAX_PRESSURE_SENSORS   4
 

Typedefs

typedef struct WPADStatusProController WPADStatusProController
 
typedef struct WPADVec2D WPADVec2D
 
typedef struct WPADVec3D WPADVec3D
 
typedef struct WPADInfo WPADInfo
 
typedef struct WPADAddress WPADAddress
 
typedef struct WPADiQueueElement WPADiQueueElement
 
typedef struct WPADiQueue WPADiQueue
 
typedef struct WPADIRDot WPADIRDot
 
typedef struct WPADIRDotEx WPADIRDotEx
 
typedef struct WPADStatus WPADStatus
 
typedef struct WPADStatusEx WPADStatusEx
 
typedef struct WPADStatusNunchuk WPADStatusNunchuk
 
typedef struct WPADStatusClassic WPADStatusClassic
 
typedef struct WPADStatusMotionPlus WPADStatusMotionPlus
 
typedef struct WPADStatusBalanceBoard WPADStatusBalanceBoard
 
typedef struct WPADStatusTrain WPADStatusTrain
 
typedef WPADStatusProController WPADStatusPro
 
typedef struct WENCParams WENCParams
 
typedef enum WPADError WPADError
 
typedef enum WPADChan WPADChan
 Wii Remote channel.
 
typedef enum WPADDataFormat WPADDataFormat
 Data format.
 
typedef enum WPADExtensionType WPADExtensionType
 Extension type.
 
typedef enum WPADButton WPADButton
 Wii Remote buttons.
 
typedef enum WPADNunchukButton WPADNunchukButton
 Nunchuk buttons.
 
typedef enum WPADClassicButton WPADClassicButton
 Classic Controller buttons.
 
typedef enum WPADProButton WPADProButton
 Pro Controller buttons.
 
typedef enum WPADLed WPADLed
 WPAD Led flags.
 
typedef enum WPADDpdFormat WPADDpdFormat
 WPAD Infrared Format. For more information see IR Data Formats
 
typedef enum WPADSpeakerCmd WPADSpeakerCmd
 WPAD Speaker Command.
 
typedef enum WPADMplsMode WPADMplsMode
 MotionPlus Mode.
 
typedef enum WPADMplsStatus WPADMplsStatus
 MotionPlus status flags.
 
typedef enum WPADPeripheralSpace WPADPeripheralSpace
 WPAD Peripheral Memory Space Prefixes.
 
typedef enum WPADBalanceBoardCmd WPADBalanceBoardCmd
 Balance Board commands.
 
typedef void(* WPADCallback) (WPADChan channel, WPADError status)
 
typedef WPADCallback WPADControlLedCallback
 
typedef WPADCallback WPADControlDpdCallback
 
typedef WPADCallback WPADControlSpeakerCallback
 
typedef WPADCallback WPADIsMplsAttachedCallback
 
typedef WPADCallback WPADGetInfoCallback
 
typedef WPADCallback WPADReadMemoryCallback
 
typedef WPADCallback WPADWriteMemoryCallback
 
typedef WPADCallback WPADConnectCallback
 
typedef WPADCallback WPADiSendCallback
 
typedef WPADCallback WPADiWriteGameDataCallback
 
typedef void(* WPADSamplingCallback) (WPADChan channel)
 
typedef void(* WPADExtensionCallback) (WPADChan channel, WPADExtensionType ext)
 Callback called when the active extension changes.
 

Enumerations

enum  WPADError {
  WPAD_ERROR_NONE = 0 ,
  WPAD_ERROR_NO_CONTROLLER = -1 ,
  WPAD_ERROR_NOT_READY = -2 ,
  WPAD_ERROR_TRANSFER = -3 ,
  WPAD_ERROR_INVALID = -4 ,
  WPAD_ERROR_PERMISSION = -5 ,
  WPAD_ERROR_BROKEN = -6 ,
  WPAD_ERROR_QUEUE_EMPTY = -7 ,
  WPAD_ERROR_BAD_VALUE = -8 ,
  WPAD_ERROR_BAD_CONF = -9
}
 
enum  WPADChan {
  WPAD_CHAN_0 = 0 ,
  WPAD_CHAN_1 = 1 ,
  WPAD_CHAN_2 = 2 ,
  WPAD_CHAN_3 = 3 ,
  WPAD_CHAN_4 = 4 ,
  WPAD_CHAN_5 = 5 ,
  WPAD_CHAN_6 = 6
}
 Wii Remote channel. More...
 
enum  WPADDataFormat {
  WPAD_FMT_CORE = 0x00 ,
  WPAD_FMT_CORE_ACC = 0x01 ,
  WPAD_FMT_CORE_ACC_DPD = 0x02 ,
  WPAD_FMT_NUNCHUK = 0x03 ,
  WPAD_FMT_NUNCHUK_ACC = 0x04 ,
  WPAD_FMT_NUNCHUK_ACC_DPD = 0x05 ,
  WPAD_FMT_CLASSIC = 0x06 ,
  WPAD_FMT_CLASSIC_ACC = 0x07 ,
  WPAD_FMT_CLASSIC_ACC_DPD = 0x08 ,
  WPAD_FMT_CORE_ACC_DPD_FULL = 0x09 ,
  WPAD_FMT_TRAIN = 0x0A ,
  WPAD_FMT_GUITAR = 0x0B ,
  WPAD_FMT_BALANCE_BOARD = 0x0C ,
  WPAD_FMT_DRUM = 0x0F ,
  WPAD_FMT_MPLUS = 0x10 ,
  WPAD_FMT_TAIKO = 0x11 ,
  WPAD_FMT_PRO_CONTROLLER = 0x16
}
 Data format. More...
 
enum  WPADExtensionType {
  WPAD_EXT_CORE = 0x00 ,
  WPAD_EXT_NUNCHUK = 0x01 ,
  WPAD_EXT_CLASSIC = 0x02 ,
  WPAD_EXT_BALANCE_BOARD = 0x03 ,
  WPAD_EXT_MPLUS = 0x05 ,
  WPAD_EXT_MPLUS_NUNCHUK = 0x06 ,
  WPAD_EXT_MPLUS_CLASSIC = 0x07 ,
  WPAD_EXT_TRAIN = 0x10 ,
  WPAD_EXT_GUITAR = 0x11 ,
  WPAD_EXT_DRUM = 0x12 ,
  WPAD_EXT_TAIKO = 0x13 ,
  WPAD_EXT_PRO_CONTROLLER = 0x1f ,
  WPAD_EXT_DEV_NOT_FOUND = 0xfd ,
  WPAD_EXT_UNKNOWN = 0xff
}
 Extension type. More...
 
enum  WPADButton {
  WPAD_BUTTON_LEFT = 0x0001 ,
  WPAD_BUTTON_RIGHT = 0x0002 ,
  WPAD_BUTTON_DOWN = 0x0004 ,
  WPAD_BUTTON_UP = 0x0008 ,
  WPAD_BUTTON_PLUS = 0x0010 ,
  WPAD_BUTTON_2 = 0x0100 ,
  WPAD_BUTTON_1 = 0x0200 ,
  WPAD_BUTTON_B = 0x0400 ,
  WPAD_BUTTON_A = 0x0800 ,
  WPAD_BUTTON_MINUS = 0x1000 ,
  WPAD_BUTTON_Z = 0x2000 ,
  WPAD_BUTTON_C = 0x4000 ,
  WPAD_BUTTON_HOME = 0x8000
}
 Wii Remote buttons. More...
 
enum  WPADNunchukButton {
  WPAD_NUNCHUK_STICK_EMULATION_LEFT = 0x0001 ,
  WPAD_NUNCHUK_STICK_EMULATION_RIGHT = 0x0002 ,
  WPAD_NUNCHUK_STICK_EMULATION_DOWN = 0x0004 ,
  WPAD_NUNCHUK_STICK_EMULATION_UP = 0x0008 ,
  WPAD_NUNCHUK_BUTTON_Z = 0x2000 ,
  WPAD_NUNCHUK_BUTTON_C = 0x4000
}
 Nunchuk buttons. More...
 
enum  WPADClassicButton {
  WPAD_CLASSIC_BUTTON_UP = 0x00000001 ,
  WPAD_CLASSIC_BUTTON_LEFT = 0x00000002 ,
  WPAD_CLASSIC_BUTTON_ZR = 0x00000004 ,
  WPAD_CLASSIC_BUTTON_X = 0x00000008 ,
  WPAD_CLASSIC_BUTTON_A = 0x00000010 ,
  WPAD_CLASSIC_BUTTON_Y = 0x00000020 ,
  WPAD_CLASSIC_BUTTON_B = 0x00000040 ,
  WPAD_CLASSIC_BUTTON_ZL = 0x00000080 ,
  WPAD_CLASSIC_BUTTON_R = 0x00000200 ,
  WPAD_CLASSIC_BUTTON_PLUS = 0x00000400 ,
  WPAD_CLASSIC_BUTTON_HOME = 0x00000800 ,
  WPAD_CLASSIC_BUTTON_MINUS = 0x00001000 ,
  WPAD_CLASSIC_BUTTON_L = 0x00002000 ,
  WPAD_CLASSIC_BUTTON_DOWN = 0x00004000 ,
  WPAD_CLASSIC_BUTTON_RIGHT = 0x00008000 ,
  WPAD_CLASSIC_STICK_L_EMULATION_LEFT = 0x00010000 ,
  WPAD_CLASSIC_STICK_L_EMULATION_RIGHT = 0x00020000 ,
  WPAD_CLASSIC_STICK_L_EMULATION_DOWN = 0x00040000 ,
  WPAD_CLASSIC_STICK_L_EMULATION_UP = 0x00080000 ,
  WPAD_CLASSIC_STICK_R_EMULATION_LEFT = 0x00100000 ,
  WPAD_CLASSIC_STICK_R_EMULATION_RIGHT = 0x00200000 ,
  WPAD_CLASSIC_STICK_R_EMULATION_DOWN = 0x00400000 ,
  WPAD_CLASSIC_STICK_R_EMULATION_UP = 0x00800000
}
 Classic Controller buttons. More...
 
enum  WPADProButton {
  WPAD_PRO_BUTTON_UP = 0x00000001 ,
  WPAD_PRO_BUTTON_LEFT = 0x00000002 ,
  WPAD_PRO_BUTTON_ZR = 0x00000004 ,
  WPAD_PRO_TRIGGER_ZR = WPAD_PRO_BUTTON_ZR ,
  WPAD_PRO_BUTTON_X = 0x00000008 ,
  WPAD_PRO_BUTTON_A = 0x00000010 ,
  WPAD_PRO_BUTTON_Y = 0x00000020 ,
  WPAD_PRO_BUTTON_B = 0x00000040 ,
  WPAD_PRO_BUTTON_ZL = 0x00000080 ,
  WPAD_PRO_TRIGGER_ZL = WPAD_PRO_BUTTON_ZL ,
  WPAD_PRO_RESERVED = 0x00000100 ,
  WPAD_PRO_BUTTON_R = 0x00000200 ,
  WPAD_PRO_TRIGGER_R = WPAD_PRO_BUTTON_R ,
  WPAD_PRO_BUTTON_PLUS = 0x00000400 ,
  WPAD_PRO_BUTTON_HOME = 0x00000800 ,
  WPAD_PRO_BUTTON_MINUS = 0x00001000 ,
  WPAD_PRO_BUTTON_L = 0x00002000 ,
  WPAD_PRO_TRIGGER_L = WPAD_PRO_BUTTON_L ,
  WPAD_PRO_BUTTON_DOWN = 0x00004000 ,
  WPAD_PRO_BUTTON_RIGHT = 0x00008000 ,
  WPAD_PRO_BUTTON_STICK_R = 0x00010000 ,
  WPAD_PRO_BUTTON_STICK_L = 0x00020000 ,
  WPAD_PRO_STICK_L_EMULATION_UP = 0x00200000 ,
  WPAD_PRO_STICK_L_EMULATION_DOWN = 0x00100000 ,
  WPAD_PRO_STICK_L_EMULATION_LEFT = 0x00040000 ,
  WPAD_PRO_STICK_L_EMULATION_RIGHT = 0x00080000 ,
  WPAD_PRO_STICK_R_EMULATION_UP = 0x02000000 ,
  WPAD_PRO_STICK_R_EMULATION_DOWN = 0x01000000 ,
  WPAD_PRO_STICK_R_EMULATION_LEFT = 0x00400000 ,
  WPAD_PRO_STICK_R_EMULATION_RIGHT = 0x00800000
}
 Pro Controller buttons. More...
 
enum  WPADLed {
  WPAD_LED_ONE = 0x01 ,
  WPAD_LED_TWO = 0x02 ,
  WPAD_LED_THREE = 0x04 ,
  WPAD_LED_FOUR = 0x08
}
 WPAD Led flags. More...
 
enum  WPADDpdFormat {
  WPAD_DPD_FMT_NONE = 0 ,
  WPAD_DPD_FMT_BASIC = 1 ,
  WPAD_DPD_FMT_EXTENDED = 3 ,
  WPAD_DPD_FMT_FULL = 5
}
 WPAD Infrared Format. For more information see IR Data Formats More...
 
enum  WPADSpeakerCmd {
  WPAD_SPEAKER_CMD_OFF = 0 ,
  WPAD_SPEAKER_CMD_ON = 1 ,
  WPAD_SPEAKER_CMD_MUTE = 2 ,
  WPAD_SPEAKER_CMD_UNMUTE = 3 ,
  WPAD_SPEAKER_CMD_PLAY = 4 ,
  WPAD_SPEAKER_CMD_ON_ALT = 5
}
 WPAD Speaker Command. More...
 
enum  WPADMplsMode {
  WPAD_MPLS_MODE_DISABLE = 0 ,
  WPAD_MPLS_MODE_MPLS_ONLY = 4 ,
  WPAD_MPLS_MODE_MPLS_NUNCHUK = 5 ,
  WPAD_MPLS_MODE_MPLS_CLASSIC = 7
}
 MotionPlus Mode. More...
 
enum  WPADMplsStatus {
  WPAD_MPLS_STATUS_ATTACHED = 0x01 ,
  WPAD_MPLS_STATUS_ROLL_CONV = 0x02 ,
  WPAD_MPLS_STATUS_PITCH_CONV = 0x04 ,
  WPAD_MPLS_STATUS_YAW_CONV = 0x08 ,
  WPAD_MPLS_STATUS_EXT_VALID = 0x40 ,
  WPAD_MPLS_STATUS_VALID = 0x80
}
 MotionPlus status flags. More...
 
enum  WPADPeripheralSpace {
  WPAD_PERIPHERAL_SPACE_SPEAKER = 0xA2 ,
  WPAD_PERIPHERAL_SPACE_EXTENSION = 0xA4 ,
  WPAD_PERIPHERAL_SPACE_MOTIONPLUS = 0xA6 ,
  WPAD_PERIPHERAL_SPACE_DPD = 0xB0
}
 WPAD Peripheral Memory Space Prefixes. More...
 
enum  WPADBalanceBoardCmd {
  WPAD_BALANCE_BOARD_CMD_UPDATE_TEMP = 0x00 ,
  WPAD_BALANCE_BOARD_CMD_OFF = 0x55 ,
  WPAD_BALANCE_BOARD_CMD_ON = 0xAA
}
 Balance Board commands. More...
 

Functions

 WUT_ENUM_BITMASK_TYPE (WPADLed)
 
void WPADInit (void)
 Initialises the WPAD library for use.
 
void WPADShutdown (void)
 Cleans up and frees the WPAD library.
 
BOOL WPADGetStatus (void)
 Get the status of the WPAD library.
 
void WPADDisconnect (WPADChan channel)
 Immediately disconnects the associated controller.
 
WPADError WPADProbe (WPADChan channel, WPADExtensionType *outExtensionType)
 Identifies the extension connected to the associated controller.
 
WPADError WPADSetDataFormat (WPADChan channel, WPADDataFormat format)
 Sets the data format of the controller, can be used to reduce or increase the amount of data received.
 
WPADDataFormat WPADGetDataFormat (WPADChan channel)
 Gets the data format in use by the controller.
 
void WPADRead (WPADChan channel, WPADStatus *status)
 Reads data for a given Wii Remote.
 
WPADError WPADControlLed (WPADChan channel, WPADLed led, WPADCallback callback)
 Controls the associated Wii Remote's LEDs.
 
WPADError WPADControlDpd (WPADChan channel, WPADDpdFormat mode, WPADCallback callback)
 Controls the Wii Remote's IR sensor.
 
WPADDpdFormat WPADGetDpdFormat (WPADChan channel)
 Returns the associated Wii Remote's IR mode.
 
void WPADControlMotor (WPADChan channel, BOOL motorEnabled)
 Controls the associated WPADChan's rumble motor.
 
int32_t WPADControlSpeaker (WPADChan channel, WPADSpeakerCmd mode, WPADCallback callback)
 Sets the Wii Remote speaker mode.
 
BOOL WPADIsSpeakerEnabled (WPADChan channel)
 Returns whether the Wii Remote's speaker is enabled.
 
BOOL WPADCanSendStreamData (WPADChan channel)
 Returns whether it is possible to send data to the Wii Remote's speaker at this moment May return false if device type is unknown, or the device is too busy.
 
WPADError WPADSendStreamData (WPADChan channel, const void *data, uint32_t size)
 Sends data to be played by Wii Remote speaker make sure the data is in the format the speaker was initialized for, (4-bit Yamaha ADPCM by default)
 
uint32_t WENCGetEncodeData (WENCParams *params, BOOL continuing, const int16_t *samples, uint32_t sampleCount, uint8_t *outEncodedData)
 Encode 16-bit LPCM as 4-bit Yamaha ADPCM.
 
uint8_t WPADGetSpeakerVolume (void)
 Returns the global Wii Remote speaker volume.
 
void WPADSetSpeakerVolume (uint8_t volume)
 Sets the global Wii Remote speaker volume.
 
int32_t WPADIsMplsAttached (WPADChan channel, BOOL *outEnabled, WPADCallback callback)
 Gets whether MotionPlus is enabled for the WPAD.
 
int32_t WPADIsMplsIntegrated (WPADChan channel)
 Returns whether the WPADChan has MotionPlus integrated.
 
WPADError WPADGetInfo (WPADChan channel, WPADInfo *outInfo)
 Retrieves status info from the controller.
 
WPADError WPADGetInfoAsync (WPADChan channel, WPADInfo *outInfo, WPADCallback callback)
 Retrieves status info from the controller asynchronously.
 
WPADError WPADReadMemoryAsync (WPADChan channel, void *destination, uint16_t size, uint32_t address, WPADCallback callback)
 Reads from the device's memory.
 
WPADError WPADWriteMemoryAsync (WPADChan channel, void *source, uint32_t size, uint32_t address, WPADCallback callback)
 Writes to the device's memory.
 
WPADError WPADReadExtReg (WPADChan channel, void *destination, uint16_t size, WPADPeripheralSpace peripheral, uint32_t address, WPADCallback callback)
 Reads from the registers of the Wii Remote's peripherals.
 
WPADError WPADWriteExtReg (WPADChan channel, const void *source, uint32_t size, WPADPeripheralSpace peripheral, uint32_t address, WPADCallback callback)
 Writes to the registers of the Wii Remote's peripherals.
 
WPADError WPADGetBLCalibration (WPADChan channel, void *destination, uint32_t address, uint32_t size, WPADCallback callback)
 Read Balance Board calibration.
 
void WPADSetPowerSaveMode (WPADChan channel, BOOL powerSave)
 Sets power save mode, this makes the controller only report input data when it changes.
 
BOOL WPADGetPowerSaveMode (WPADChan channel)
 
void WPADGetAddress (WPADChan channel, WPADAddress *outAddress)
 Retrieves the bluetooth address of the controller.
 
void WPADEnableMotor (BOOL enable)
 Enables/disables motors globally.
 
BOOL WPADIsMotorEnabled (void)
 Returns whether motors are disabled globally.
 
void WPADEnableURCC (BOOL enable)
 Enables/disables Wii U Pro Controller support.
 
BOOL WPADIsEnabledURC (void)
 Returns whether Wii U Pro Controllers are supported.
 
void WPADEnableWBC (void)
 Enables/disables Wii Balance Board support.
 
BOOL WPADIsEnableWBC (void)
 Returns whether Wii Balance Boards are supported.
 
void WPADEnableWiiRemote (BOOL enable)
 Enables/disables Wii Remote support.
 
void WPADSetAutoSleepTime (uint8_t time)
 
BOOL WPADStartSyncDevice (void)
 Starts searching for a WPAD controller in pairing mode and syncs with it.
 
BOOL WPADStartSyncDeviceEx (WPADAddress *deviceAddress, const char *deviceName)
 Starts attempts to sync with a WPAD with the specified properties.
 
WPADConnectCallback WPADSetConnectCallback (WPADChan channel, WPADCallback callback)
 Sets function to be run upon controller connect/disconnect.
 
WPADExtensionCallback WPADSetExtensionCallback (WPADChan channel, WPADExtensionCallback callback)
 Sets the function to be run upon extension connect and motion plus activation.
 
void WPADSetAutoSamplingBuf (WPADChan channel, void *buf, uint32_t count)
 Sets a custom status ring buffer for a Wii Remote.
 
uint32_t WPADGetLatestIndexInBuf (WPADChan channel)
 Returns the index of the most recent status sample for a Wii Remote.
 
WPADSamplingCallback WPADSetSamplingCallback (WPADChan channel, WPADSamplingCallback callback)
 Registers a callback to be invoked whenever new WPADStatus* data is stored in the ring buffer.
 
void WPADiShutdown (void)
 
void WPADiClearQueue (WPADiQueue *queue)
 Clears all elements from queue.
 
bool WPADiIsAvailableCmdQueue (WPADiQueue *queue, uint32_t count)
 Checks if there is enough space in the queue.
 
int32_t WPADiHIDParser (WPADChan channel, const uint8_t *hidData)
 Parses incoming HID report data for a controller.
 
BOOL WPADiSendSetVibrator (WPADiQueue *cmdQueue)
 Queues HID Report for Rumble Update.
 
BOOL WPADiSendSetPort (WPADiQueue *cmdQueue, WPADLed led, WPADCallback callback)
 Queues HID Report for setting LEDs used internally by WPADControlLed.
 
BOOL WPADiSendSetReportType (WPADiQueue *cmdQueue, WPADDataFormat dataFormat, BOOL powerSave, WPADCallback callback)
 Queues HID Report for setting data reporting mode used internally by WPADSetPowerSaveMode.
 
BOOL WPADiSendGetContStat (WPADiQueue *cmdQueue, WPADInfo *outInfo, WPADCallback callback)
 Queues HID report for a controller status request used internally by WPADGetInfoAsync and several other functions.
 
BOOL WPADiSendEnableDPD (WPADiQueue *cmdQueue, BOOL enable, WPADCallback callback)
 Queues HID Report for enabling the IR Camera clock used internally by WPADControlDpd.
 
BOOL WPADiSendEnableDPDCSB (WPADiQueue *cmdQueue, BOOL enable, WPADCallback callback)
 Queues HID Report for enabling IR Camera used internally by WPADControlDpd.
 
BOOL WPADiSendEnableSpeaker (WPADiQueue *cmdQueue, BOOL enable, WPADCallback callback)
 Queues HID Report for enabling speakers.
 
BOOL WPADiSendMuteSpeaker (WPADiQueue *cmdQueue, BOOL mute, WPADCallback callback)
 Queues HID Report for muting speakers used internally by .
 
BOOL WPADiSendStreamData (WPADiQueue *cmdQueue, void *source, uint32_t size)
 Queues HID Report for sending speaker stream data used internally by WPADSendStreamData.
 
BOOL WPADiSendWriteDataCmd (WPADiQueue *cmdQueue, uint8_t byte, uint32_t address, WPADCallback callback)
 Queues HID Report for a single-byte memory write.
 
BOOL WPADiSendWriteData (WPADiQueue *cmdQueue, void *source, uint32_t size, uint32_t address, WPADCallback callback)
 Queues HID Report for a multi-byte memory write used internally by WPADWriteMemoryAsync.
 
BOOL WPADiSendReadData (WPADiQueue *cmdQueue, void *destination, uint16_t size, uint32_t address, WPADCallback callback)
 Queues HID Report for a memory read used internally by WPADReadMemoryAsync.
 
uint32_t * WPADiGetGameCode (void)
 Game code (identifier), which may be saved to the EEPROM of connected controllers.
 
uint8_t WPADiGetGameType (void)
 Game type, which may be saved to the EEPROM of connected controllers.
 
void WPADSetGameTitleUtf16 (const uint16_t *title)
 Sets game title for all connected controllers.
 
WPADError WPADGetGameTitleUtf16 (WPADChan channel, uint16_t **outTitle)
 Gets game title stored on specified controller.
 
WPADError WPADGetGameDataTimestamp (WPADChan channel, OSTime *outTimestamp)
 Get the time that game data was written.
 
WPADError WPADiWriteGameData (WPADChan channel, const void *source, uint16_t size, uint32_t offset, WPADCallback callback)
 Write custom game data to the controller's EEPROM.
 
WPADError WPADiReadGameData (WPADChan channel, void *destination, uint16_t size, uint32_t offset, WPADCallback callback)
 Read custom game data from the controller's EEPROM.
 
WPADMplsMode WPADiGetMplsStatus (void)
 Get MotionPlus mode.
 
uint8_t WPADGetBatteryLevel (WPADChan channel)
 Returns the battery level.
 
WPADError WPADControlBLC (WPADChan channel, WPADBalanceBoardCmd command, WPADCallback callback)
 Sends a command to the balance board.